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[LE] Script for Casting spell on Power Attack


jlryan

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I wanted to alter the dawnguard script to create new one but it wouldn't let me see it like i could the other scripts.

 

FYI - In order for the Creation Kit to see DLC and mod scripts you have to ensure that their source file(s) are located in the main script source folder. Since there is script overlap between base game and DLC, you have to copy them in the same order as your load order. i.e. base game > Dawnguard > Hearthfires > Dragonborn

 

I can see and edit other dlc scripts, but for some reason this script wont allow me to view source. I searched for it in the file folders and found it, still having trouble adapting it for power attacking. This is the hammer script unedited

Scriptname DLC1testPhilRuneHammerAbilitySCRIPT extends ActiveMagicEffect  

SPELL PROPERTY runeSpell AUTO

EVENT OnEffectStart(Actor target, Actor caster)	
	
	if(caster == game.getPlayer())
		if(RegisterForAnimationEvent(game.getPlayer(), "bashExit") == true)
			debug.trace("bashExit registered")
		endif
	
	endif

ENDEVENT

EVENT OnAnimationEvent(ObjectReference akSource, string asEventName)
  
  	if(asEventName == "bashExit")
  		Debug.trace("the RUNE of me... get it?")

  		; //cast the rune and remove the stamina
  		runeSpell.cast(game.getPlayer())
  		game.getPlayer().damageAv("stamina", 25)

	endIf

ENDEVENT

EVENT OnUnload()
	UnregisterForAnimationEvent(game.getPlayer(), "bashExit")
	
ENDEVENT

Its ok now,

 

I used information you gave me and the dawnguard rune hammer script mixed together.

 

I changed the bashExit to HitFrame and I did the condtion Ispowerattacking == 1.

 

I'm not a scripter and was having a hard time figuring out the stuff you posted but comparing it with the original dawnguard runehammer script I was able to figure it out and create unqiue scripts for my hammer.

 

vid of it so far, more work to be done i think ;-)

 

Thank You for all the help :-)

Edited by jlryan
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