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[LE] Use a power to had a keyword (or location data) to a cell


Sthaagg

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Hello,

 

I want to build a compatibility power to one of my mod to add a custom keyword to a cell if needed.

I thought to use my mod "It's mine" as a base but i don't know where to search.

 

I found the function AddKeyword but it seems to be only usable of an object not a cell.

 

Someone already try this ?

I don't ask for a complete solution (it miss some information for that), i only need that someone point me the way.

 

Have a good day

Edited by Sthaagg
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If you have an own quest, you may able to use ReferenceAlias(es) and LocationAlias(es). For each one you can add an own keyword (new created or already exisiting in vanilla game) by using the CreationKit.

Such keyword can be asked by scripts, if the quest is active and the alias has a guilty Reference (ReferenceAlias -> ObjectReference, LocationAlias -> Location).

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