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Need help with load order please.


PeteriusProwler

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Hello so i was modding skyrim se and i used the install order according to the BOSS guide from Lupushegemonia but i simply cannot figure out the load order myself im too dumb for that all i did was sort it with loot and adjust every mod that was in lupus load order from the files section in the exact order but theres still a ton of mods that i didnt adjust because Lupus didnt have them in that load order file :sad: and i just cant figure it out ive been trying for years first with skyrim now with se and i just allways get stuck and f***ed up at the load order :sad:

Load order

 

 

0 0 Skyrim.esm
1 1 Update.esm
2 2 Dawnguard.esm
3 3 HearthFires.esm
4 4 Dragonborn.esm
5 5 Lanterns Of Skyrim - All In One - Main.esm
6 6 Unofficial Skyrim Special Edition Patch.esp
7 7 Campfire.esm
8 8 Cutting Room Floor.esp
9 9 Imperious - Races of Skyrim.esp
10 a Joy of Perspective.esp
11 b XPMSSE.esp
12 c Blacksmith Forge Water Fix SE USSEP.esp
13 d SMIM-SE-Merged-All.esp
14 e Bent Pines.esp
15 f Gildergreen Regrown.esp
16 10 Ordinator - Perks of Skyrim.esp
17 11 50 More Perk Points.esp
18 12 WeightLessLegacyAll.esp
19 13 Rebalanced Leveled Lists.esp
20 14 Rebalanced Encounter Zones - Lite.esp
21 15 SkyTEST-RealisticAnimals&Predators.esp
22 16 Wildcat - Combat of Skyrim.esp
23 17 Wildcat - Realistic Damage Plugin.esp
24 18 Realistic AI Detection 2 SE - High Interior, High Exterior.esp
25 19 VioLens SE.esp
26 1a VioLens SE - Book Menu.esp
27 1b ABT SE - Faster Arrows Improved.esp
28 1c ABT SE - Faster Bolts Improved.esp
29 1d sandboxcylinderheight.esp
30 1e dD-No Spinning Death Animation Merged.esp
31 1f Improved Eyes Skyrim.esp
32 20 Beards.esp
33 21 AmazingFollowerTweaks.esp
34 22 Backshields.esp
35 23 Footprints.esp
36 24 DustEffectsSSE.esp
37 25 dD - Enhanced Blood Main.esp
38 26 dD-Larger Splatter Size.esp
39 27 WetandCold.esp
40 28 SkyrimIsWindy.esp
41 29 LSFX-SSE-Audiosettings.esp
42 2a Immersive Sounds - Compendium.esp
43 2b ISC Enhanced Blood Patch.esp
44 2c FastTravelSpeedMultiplier.esp
45 2d icepenguinworldmapclassic.esp
46 2e SkyHUD.esp
47 2f Map Markers Complete.esp
48 30 BarenziahQuestMarkers.esp
49 31 CrimsonQuestMarkers.esp
50 32 Immersive Citizens - AI Overhaul.esp
51 33 Ars Metallica.esp
52 34 UnreadBooksGlow.esp
53 35 Book Covers Skyrim.esp
54 36 Book Covers Skyrim - Lost Library.esp
55 37 RUSTIC SOULGEMS - Unsorted.esp
56 38 EnhancedLightsandFX.esp
57 39 ELFX - Exteriors.esp
58 3a ELFX - Weathers.esp
59 3b ELFXEnhancer.esp
60 3c Immersive Citizens - ELFXEnhancer patch.esp
61 3d RealisticWaterTwo.esp
62 3e RWT Lod Fix.esp
63 3f Lanterns of Skyrim Light Balance Patch.esp
64 40 Alternate Start - Live Another Life.esp
65 41 Landscape Fixes For Grass Mods.esp
66 42 Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp
67 43 Landscape Fixes For Grass mods - Alternate start Locations.esp
68 44 FlowerGirls SE.esp
69 45 FlowerGirls SE - Adventures.esp
70 46 Schlongs of SkyrimSE - Light.esp
71 47 FNIS.esp
72 48 BrighterLODSnow.esp
73 49 StaffofMagnusFix.esp
74 4a TVDT REMOVED.esp
75 4b Missing Apprentices CRF Quest Fix.esp
76 4c iNeed.esp
77 4d iNeed - Extended.esp
78 4e Prometheus_No_snow_Under_the_roof.esp
79 4f Audio Overhaul Skyrim.esp
80 50 SoundsofSkyrimComplete.esp
81 51 EconomyOverhaulandSpeechcraftImprovements.esp
82 52 EnchantingAdjustments.esp
83 53 EnchantingReloadPriceBugFix.esp
84 54 AlchemyPotionsIngredientsAdjustments.esp
85 55 Blowing in the Wind SSE.esp
86 56 Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp
87 57 EconomyOverhaulandOrdinatorPatch.esp
88 58 CRF - Lighting Overhaul.esp
89 59 YOT - Your Own Thoughts.esp
90 5a Sacrosanct - Vampires of Skyrim.esp
91 5b TKAA.esp
92 5c Hunterborn.esp
93 5d Frostfall.esp
94 5e Cutting Room Floor TKAA Patch.esp
95 5f Hunterborn - iNeed Patch.esp
96 60 Hunterborn - Campfire Patch.esp
97 61 Skyrim Flora Overhaul.esp
98 62 Insignificant Inconsistences Fix.esp
99 63 The Paarthurnax Dilemma.esp
100 64 No Snow Under The Roof - CRF Patch.esp
101 65 Blowing in the Wind - SMIM Merged All Patch SSE.esp
102 66 Forge Water Fix - CRF Patch.esp
103 67 NoBSAIProjectileDodge.esp
104 68 Fixed body collision.esp
105 69 SSE High Quality Music.esp
106 6a AFT - Dragonborn Patch.esp
107 6b AFT - USSEP Patch.esp
108 6c Visible Favorited Gear.esp
109 6d StavesAtback.esp
110 6e SPTConsistentOlderPeopleSE.esp
111 6f Mortal Enemies.esp
112 70 Mortal Enemies Patch - Realistic Animals Predators.esp
113 71 SparklesSE.esp
114 72 PyP_LE+CRF.esp
115 73 PeopleAreStrangers.esp
116 74 Realistic_Impacts.esp
117 75 DeadlySpellImpacts.esp
118 76 DeadlySpellImpacts - Two Fire.esp
119 77 TerrainLodRedone.esp
120 78 Ordinator Comp Patch.esp
121 79 FallAnim.esp
122 7a FireBurns.esp
123 7b Heart Breaker SE.esp
124 7c Quest Reward Ascension.esp
125 7d Heart Breaker SE - Book Menu.esp
126 7e Lethal Traps.esp
127 7f Moonlight Tales Special Edition.esp
128 80 Quest Conflict Fixes.esp
129 81 Realistic-Voice.esp
130 82 Tainted_Blood.esp
131 83 Race Scale Remover.esp
132 84 YOT - Frostfall Module.esp
133 85 YOT - iNeed.esp
134 86 YOT - Hunterborn.esp
135 87 YOT - Moonlight Tales Overhaul.esp
136 88 Realistic Melee Range.esp
137 89 RealisticSpeedMovementWalkingSE.esp
138 8a NoRadialBlur.esp
139 8b Realistic Nighteye - Original.esp
140 8c DisableAutoAim.esp
141 8d BecomeABard.esp
142 8e Basic Pregnancy Cycle.esp
143 8f BPC_TKAA.esp
144 90 Animated Eating Redux.esp
145 91 Aurora - Standing Stones of Skyrim.esp
146 92 SOS_AOS_Patch.esp
147 93 Audio Overhaul Skyrim - ELFX Weathers Patch.esp
148 94 Audio Overhaul Skyrim - Enhanced Blood Patch.esp
149 95 Audio Overhaul Skyrim - Ordinator Patch.esp
150 96 Audio Overhaul Skyrim - RealisticWaterTwo Patch.esp
151 97 Audio Overhaul Skyrim - SkyTEST Patch.esp
152 98 Modern Brawl Bug Fix.esp
153 99 Tainted_Blood_Imperious_Compatibility_Patch.esp
154 9a SoS_ELFX+Enhancer+Weathers_Patch.esp
155 9b more idle markers.esp
156 9c SoS_ImmersiveCitizens_Patch.esp
157 9d RealisticWaterTwo - iNeed.esp
158 9e Alternate Start LAL TKAA Patch.esp
159 9f Relationship Dialogue Overhaul.esp
160 a0 BPC_FlowerGirls.esp

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Simply said: There is no general rule on how to sort the plethora of mods. There are tons of mods where you must decide what is more important to your gameplay.

 

Lets assume you have two weapon mods.

 

Mod 1 adds a weapon and changes the damage of another one. lets say it lowers the value.

Mod 2 adds a weapon but changes the same damage value as Mod 1, but increases it way above the original value.

 

You will need to decide now what you want, the lower or the higher value and then put one or the other mod higher in the load order.

Same with mods, that for example change the same texture. You like the features of both mods in general, however you prefer one texture from one mod and another from the second mod. One mod changes the ground textures and lets assume water, the other changes wall pieces and the same water as mod 1. With the load order you can now control what water texture you want in the game.

 

Sometimes you will even find mods that make another mod obsolete as both change the same values.

 

Modding bethesda games is an art form and can require a lot of time. Sometimes more time than the actual playthrough. Modding can create or solve conflicts, and sometimes you need to create patches yourself to solve issues and sometimes you can merge several plugins. Merging makes sense if you have a lot of small mods and you want to limit the amount of plugins in your game. In Fallout 4 for example i merged many build plugins. So intead of having 40 plugins i had only 1, which means i could install another 39 plugins before hitting the magical 255. For Skyrim lets assume you have a mod that adds a sword and one that adds a crossbow, with merging you could create one mod out of both and instead of loading two you only load one. Disadvantage of merging: You need to merge again if there is an update.

 

Loot can give you a good starting point to sort your plugins, but generally i hardly use it anymore and then only to have this starting point. Loot can't sort according to your personal preferences and it doesn't sort according to archives (i.e. textures that get overwritten by multiple mods). For myself i use ModOrganizer (MO) and xEdit. MO can show you conflicts with regards to files that get overwritten by another mod and you can solve these conflicts by simply rearranging the order of mods. xEdit can show you conflicts inside the plugins, for example values that get overwritten by another plugin. With xEdit you can also create patches to solve the issues without changing the original mods/plugins.

 

On all topics you can find loads of information on YouTube. I can highly recommend everything from Gopher, Darkfox127 and Elianora. As the underlying architecture for Fallout 4, Skyrim, SSE etc. is the same, you can also get any information on those games and put it to good use in SSE.

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