PeteriusProwler Posted October 23, 2017 Share Posted October 23, 2017 Hello so i was modding skyrim se and i used the install order according to the BOSS guide from Lupushegemonia but i simply cannot figure out the load order myself im too dumb for that all i did was sort it with loot and adjust every mod that was in lupus load order from the files section in the exact order but theres still a ton of mods that i didnt adjust because Lupus didnt have them in that load order file :sad: and i just cant figure it out ive been trying for years first with skyrim now with se and i just allways get stuck and f***ed up at the load order :sad:Load order 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Lanterns Of Skyrim - All In One - Main.esm 6 6 Unofficial Skyrim Special Edition Patch.esp 7 7 Campfire.esm 8 8 Cutting Room Floor.esp 9 9 Imperious - Races of Skyrim.esp 10 a Joy of Perspective.esp 11 b XPMSSE.esp 12 c Blacksmith Forge Water Fix SE USSEP.esp 13 d SMIM-SE-Merged-All.esp 14 e Bent Pines.esp 15 f Gildergreen Regrown.esp 16 10 Ordinator - Perks of Skyrim.esp 17 11 50 More Perk Points.esp 18 12 WeightLessLegacyAll.esp 19 13 Rebalanced Leveled Lists.esp 20 14 Rebalanced Encounter Zones - Lite.esp 21 15 SkyTEST-RealisticAnimals&Predators.esp 22 16 Wildcat - Combat of Skyrim.esp 23 17 Wildcat - Realistic Damage Plugin.esp 24 18 Realistic AI Detection 2 SE - High Interior, High Exterior.esp 25 19 VioLens SE.esp 26 1a VioLens SE - Book Menu.esp 27 1b ABT SE - Faster Arrows Improved.esp 28 1c ABT SE - Faster Bolts Improved.esp 29 1d sandboxcylinderheight.esp 30 1e dD-No Spinning Death Animation Merged.esp 31 1f Improved Eyes Skyrim.esp 32 20 Beards.esp 33 21 AmazingFollowerTweaks.esp 34 22 Backshields.esp 35 23 Footprints.esp 36 24 DustEffectsSSE.esp 37 25 dD - Enhanced Blood Main.esp 38 26 dD-Larger Splatter Size.esp 39 27 WetandCold.esp 40 28 SkyrimIsWindy.esp 41 29 LSFX-SSE-Audiosettings.esp 42 2a Immersive Sounds - Compendium.esp 43 2b ISC Enhanced Blood Patch.esp 44 2c FastTravelSpeedMultiplier.esp 45 2d icepenguinworldmapclassic.esp 46 2e SkyHUD.esp 47 2f Map Markers Complete.esp 48 30 BarenziahQuestMarkers.esp 49 31 CrimsonQuestMarkers.esp 50 32 Immersive Citizens - AI Overhaul.esp 51 33 Ars Metallica.esp 52 34 UnreadBooksGlow.esp 53 35 Book Covers Skyrim.esp 54 36 Book Covers Skyrim - Lost Library.esp 55 37 RUSTIC SOULGEMS - Unsorted.esp 56 38 EnhancedLightsandFX.esp 57 39 ELFX - Exteriors.esp 58 3a ELFX - Weathers.esp 59 3b ELFXEnhancer.esp 60 3c Immersive Citizens - ELFXEnhancer patch.esp 61 3d RealisticWaterTwo.esp 62 3e RWT Lod Fix.esp 63 3f Lanterns of Skyrim Light Balance Patch.esp 64 40 Alternate Start - Live Another Life.esp 65 41 Landscape Fixes For Grass Mods.esp 66 42 Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp 67 43 Landscape Fixes For Grass mods - Alternate start Locations.esp 68 44 FlowerGirls SE.esp 69 45 FlowerGirls SE - Adventures.esp 70 46 Schlongs of SkyrimSE - Light.esp 71 47 FNIS.esp 72 48 BrighterLODSnow.esp 73 49 StaffofMagnusFix.esp 74 4a TVDT REMOVED.esp 75 4b Missing Apprentices CRF Quest Fix.esp 76 4c iNeed.esp 77 4d iNeed - Extended.esp 78 4e Prometheus_No_snow_Under_the_roof.esp 79 4f Audio Overhaul Skyrim.esp 80 50 SoundsofSkyrimComplete.esp 81 51 EconomyOverhaulandSpeechcraftImprovements.esp 82 52 EnchantingAdjustments.esp 83 53 EnchantingReloadPriceBugFix.esp 84 54 AlchemyPotionsIngredientsAdjustments.esp 85 55 Blowing in the Wind SSE.esp 86 56 Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp 87 57 EconomyOverhaulandOrdinatorPatch.esp 88 58 CRF - Lighting Overhaul.esp 89 59 YOT - Your Own Thoughts.esp 90 5a Sacrosanct - Vampires of Skyrim.esp 91 5b TKAA.esp 92 5c Hunterborn.esp 93 5d Frostfall.esp 94 5e Cutting Room Floor TKAA Patch.esp 95 5f Hunterborn - iNeed Patch.esp 96 60 Hunterborn - Campfire Patch.esp 97 61 Skyrim Flora Overhaul.esp 98 62 Insignificant Inconsistences Fix.esp 99 63 The Paarthurnax Dilemma.esp100 64 No Snow Under The Roof - CRF Patch.esp101 65 Blowing in the Wind - SMIM Merged All Patch SSE.esp102 66 Forge Water Fix - CRF Patch.esp103 67 NoBSAIProjectileDodge.esp104 68 Fixed body collision.esp105 69 SSE High Quality Music.esp106 6a AFT - Dragonborn Patch.esp107 6b AFT - USSEP Patch.esp108 6c Visible Favorited Gear.esp109 6d StavesAtback.esp110 6e SPTConsistentOlderPeopleSE.esp111 6f Mortal Enemies.esp112 70 Mortal Enemies Patch - Realistic Animals Predators.esp113 71 SparklesSE.esp114 72 PyP_LE+CRF.esp115 73 PeopleAreStrangers.esp116 74 Realistic_Impacts.esp117 75 DeadlySpellImpacts.esp118 76 DeadlySpellImpacts - Two Fire.esp119 77 TerrainLodRedone.esp120 78 Ordinator Comp Patch.esp121 79 FallAnim.esp122 7a FireBurns.esp123 7b Heart Breaker SE.esp124 7c Quest Reward Ascension.esp125 7d Heart Breaker SE - Book Menu.esp126 7e Lethal Traps.esp127 7f Moonlight Tales Special Edition.esp128 80 Quest Conflict Fixes.esp129 81 Realistic-Voice.esp130 82 Tainted_Blood.esp131 83 Race Scale Remover.esp132 84 YOT - Frostfall Module.esp133 85 YOT - iNeed.esp134 86 YOT - Hunterborn.esp135 87 YOT - Moonlight Tales Overhaul.esp136 88 Realistic Melee Range.esp137 89 RealisticSpeedMovementWalkingSE.esp138 8a NoRadialBlur.esp139 8b Realistic Nighteye - Original.esp140 8c DisableAutoAim.esp141 8d BecomeABard.esp142 8e Basic Pregnancy Cycle.esp143 8f BPC_TKAA.esp144 90 Animated Eating Redux.esp145 91 Aurora - Standing Stones of Skyrim.esp146 92 SOS_AOS_Patch.esp147 93 Audio Overhaul Skyrim - ELFX Weathers Patch.esp148 94 Audio Overhaul Skyrim - Enhanced Blood Patch.esp149 95 Audio Overhaul Skyrim - Ordinator Patch.esp150 96 Audio Overhaul Skyrim - RealisticWaterTwo Patch.esp151 97 Audio Overhaul Skyrim - SkyTEST Patch.esp152 98 Modern Brawl Bug Fix.esp153 99 Tainted_Blood_Imperious_Compatibility_Patch.esp154 9a SoS_ELFX+Enhancer+Weathers_Patch.esp155 9b more idle markers.esp156 9c SoS_ImmersiveCitizens_Patch.esp157 9d RealisticWaterTwo - iNeed.esp158 9e Alternate Start LAL TKAA Patch.esp159 9f Relationship Dialogue Overhaul.esp160 a0 BPC_FlowerGirls.esp Link to comment Share on other sites More sharing options...
yian Posted October 25, 2017 Share Posted October 25, 2017 (edited) You mentioned you ran LOOT? That should be a good start for now! :) Edited October 25, 2017 by yian Link to comment Share on other sites More sharing options...
tomsite Posted October 29, 2017 Share Posted October 29, 2017 Simply said: There is no general rule on how to sort the plethora of mods. There are tons of mods where you must decide what is more important to your gameplay. Lets assume you have two weapon mods. Mod 1 adds a weapon and changes the damage of another one. lets say it lowers the value.Mod 2 adds a weapon but changes the same damage value as Mod 1, but increases it way above the original value. You will need to decide now what you want, the lower or the higher value and then put one or the other mod higher in the load order.Same with mods, that for example change the same texture. You like the features of both mods in general, however you prefer one texture from one mod and another from the second mod. One mod changes the ground textures and lets assume water, the other changes wall pieces and the same water as mod 1. With the load order you can now control what water texture you want in the game. Sometimes you will even find mods that make another mod obsolete as both change the same values. Modding bethesda games is an art form and can require a lot of time. Sometimes more time than the actual playthrough. Modding can create or solve conflicts, and sometimes you need to create patches yourself to solve issues and sometimes you can merge several plugins. Merging makes sense if you have a lot of small mods and you want to limit the amount of plugins in your game. In Fallout 4 for example i merged many build plugins. So intead of having 40 plugins i had only 1, which means i could install another 39 plugins before hitting the magical 255. For Skyrim lets assume you have a mod that adds a sword and one that adds a crossbow, with merging you could create one mod out of both and instead of loading two you only load one. Disadvantage of merging: You need to merge again if there is an update. Loot can give you a good starting point to sort your plugins, but generally i hardly use it anymore and then only to have this starting point. Loot can't sort according to your personal preferences and it doesn't sort according to archives (i.e. textures that get overwritten by multiple mods). For myself i use ModOrganizer (MO) and xEdit. MO can show you conflicts with regards to files that get overwritten by another mod and you can solve these conflicts by simply rearranging the order of mods. xEdit can show you conflicts inside the plugins, for example values that get overwritten by another plugin. With xEdit you can also create patches to solve the issues without changing the original mods/plugins. On all topics you can find loads of information on YouTube. I can highly recommend everything from Gopher, Darkfox127 and Elianora. As the underlying architecture for Fallout 4, Skyrim, SSE etc. is the same, you can also get any information on those games and put it to good use in SSE. Link to comment Share on other sites More sharing options...
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