Deleted40408895User Posted October 25, 2017 Share Posted October 25, 2017 I'm a student artist offering to make assets for anyone who needs them. Just looking for some experience working under others. Link to comment Share on other sites More sharing options...
TheCoolest7248 Posted October 25, 2017 Share Posted October 25, 2017 What kind of assets do you make? 3D Models and/or textures? Link to comment Share on other sites More sharing options...
Deleted40408895User Posted October 25, 2017 Author Share Posted October 25, 2017 I'm proficient at hard surface modeling, and dabbling in organic stuff and pbr texturing. I currenly have no portfolio, hence the search for projects. Link to comment Share on other sites More sharing options...
TheCoolest7248 Posted October 25, 2017 Share Posted October 25, 2017 What software do you use? 3Ds Max 2013 (or other versions), blender? As far as I know, 3Ds Max 2013 is the only program in which you can convert to .nif files and have collision. Link to comment Share on other sites More sharing options...
Deleted40408895User Posted October 25, 2017 Author Share Posted October 25, 2017 3ds max 2016, zbrush, blender, substance painter Link to comment Share on other sites More sharing options...
TheCoolest7248 Posted October 25, 2017 Share Posted October 25, 2017 Ah... May want to get a hold of 3Ds Max 2013... I have 2016 and can make 3D models, however only 2013 has support for making collisions in .nif files. Since the Creation Engine only uses .nif files, you can see the problem. Link to comment Share on other sites More sharing options...
Username0815 Posted October 26, 2017 Share Posted October 26, 2017 I'm currently working on two small building-mod-projects, I could use help on. If you want to get used to Fallout 4 Modding thay may be a good start and the community gets more and better stuff. Id like to expand my cindercraft-mod with more parts (i.e., windows, different wall parts, prefabs) as well as making a new assets mod for the red rocket station. Like the poster before I do recommend to get 3dsmax 2013, the bethesda plugin only works with that version and is nessecary to export collision meshes, without complex projects wont be possible. Link to comment Share on other sites More sharing options...
demonofsarila Posted October 28, 2017 Share Posted October 28, 2017 It's a small thing, but if you're just taking all 3D requests, I could use some fangs for the player's mouth for my vampire mod. I tried once before to make it myself, but the mesh I made caused the game to crash. Link to comment Share on other sites More sharing options...
skubblebubble Posted October 29, 2017 Share Posted October 29, 2017 2 hockey sticks. Regular and a goalie one would be great. oh, and a hockey puck of course. :) Link to comment Share on other sites More sharing options...
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