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Combat possibility..?


miseryguts

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I'm very inexperienced (recently started fumbling my way around the creation kit) with modding so apologies if any of this is obvious or stupid.

One of my all time favourite PC games: Severance Blade Of Darkness (shame on you, if you haven't heard of it) still has (in my humble opinion) some of the very best melee combat found in any game.. period!

I'm wondering if a combat overhaul in the style of Severance would theoretically be possible with Skyrim's engine, as we know there is already decapitations in the game so maybe it wouldn't be totally impossible.. imagine how thrilling practically every encounter would become if anything like this could be implemented.

 

Thoughts..?

 

 

For anyone that isn't familiar with Severance

 

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This request is way more realistic than I expected when I clicked on it.

 

My thoughts:

 

First obviously... that's third person, TES games arent exactly very friendly to those playing in third person.

 

Second, decapitation is very easily put in, since it's part of several higher level weapon perks, in fact, there are several mods that, when used in a particular way, allow 100% decapitation.

 

Weapon speed, This is also easy to modify, it's based partially on weapons, partially on actor values I believe. At least one of those values, the weapon specific one at least, even balances damage for you so faster swing = less dmg per swing = no problems.

 

Extra animations. The main thing you need is... the animation. there are several mods that change some animations, one of my favorites, one that I use all the time, is, I think it's called martial arts or something. It adds cool kicks to the unarmed attack animations. You just need the animation, then you can put it in as desired.

 

Quick switch from blocking to attacking.... this I know less about from a CK perspective. My main Skyrim character, however, is a 1h Shield guy, who is always not swinging his sword because I clicked the swing button a half second too early after a block. I don't know if that can be fixed or not. At least you can sheild bash? Maybe there is a built in delay that can be reduced, i don't know.

 

Is there anything else you are reffering to?

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