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SSE Bodyslide: Armor changes but body doesnt? (nsfw)


festivehands

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  • 1 month later...
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I bet you have a UUNP body as the reference slider set when you really want CBBE. Try the following:

 

1) go into BodySlide and select your armor.

2) Click the "Open current project in Outfit Studio" in top of the BodySlide window.

3) In the Outfit Studio, Check the Meshes on the right of the window. Is it "baseshape" or "UUNP"?

4) If UUNP, go to File -> Load Reference -> From Template -> CBBE Body (add HDT or w/e if applicable)

5) Save the project, and overwrite the existing.

6) Rebuild the armor in BodySlide.

 

If there is notable clipping, Then you may need to use the Outfit Studio tool to fix the seams.

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  • 1 month later...

Any update on this issue?

 

I just finished my fresh install with no other armors installed.

 

I've run into the same issue.

 

I've read that armors with physics are based on the oldrim armors and are not compatable with the SE CBBE sliders.

 

However, I uninstalled the oldrim armors and re-installed the SE ones (without physics, and still get same issue.

Edited by Nerodante87
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I bet you have a UUNP body as the reference slider set when you really want CBBE. Try the following:

 

1) go into BodySlide and select your armor.

2) Click the "Open current project in Outfit Studio" in top of the BodySlide window.

3) In the Outfit Studio, Check the Meshes on the right of the window. Is it "baseshape" or "UUNP"?

4) If UUNP, go to File -> Load Reference -> From Template -> CBBE Body (add HDT or w/e if applicable)

5) Save the project, and overwrite the existing.

6) Rebuild the armor in BodySlide.

 

If there is notable clipping, Then you may need to use the Outfit Studio tool to fix the seams.

So I tried that, and got as far as the second step. When I open the current project in outfit studio, the program opens, but nothing appears loaded. It's no different than if I were to open outfit studio by itself.

Edited by Nerodante87
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Ok, so I found a workaround, hopefully this works for everyone. But basically I installed a different mod and it's working well.

 

So I originally was using this Bikini Armor mod: https://www.nexusmods.com/skyrimspecialedition/mods/6005

It doesn't seem to work for me anymore, and people are having the same issues.

 

So I looked around and found this one. It seems more complete and supports physics: https://www.nexusmods.com/skyrimspecialedition/mods/9547?tab=description

 

I downloaded and installed the main TAWoBA - CBBE SE file

I also downloaded and installed the TAWoBA - CBBE SE Bodyslides file (so I can customize for the body I like) and installed it AFTER the main file.

 

The mod makes it so you have to find and read the books to be able to create the bikini armors.

 

What I did is spawn the bikini books chest, grabbed all the books and read them so I can create the armors.

 

To do this I used the console command "player.placeatme" then the chest code (you can find it by typing "help bikini") and then the amount, which is 1. E.g player.placeatme xxxxx 1

 

Hope this helps everyone.

Edited by Nerodante87
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  • 3 weeks later...

I had this problem with cosio. And as i noticed, that .osp file in sliderset folder(Oldrim, not SSE, m b it matters) referred to a wrong body. For example, the correct line must be: <Shape target="CosioBaseHiPoly" DataFolder="CosioHD">CosioBaseHiPoly</Shape>, but it was "<Shape target="CosioBaseHiPoly" DataFolder="CosioHD Inner Bones">CosioBaseHiPoly</Shape>". Changing that line solved my problem, now by moving sliders i can change the bodyshape, not just armor.

Edited by Ryabchick
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