brokendeck Posted March 16, 2012 Share Posted March 16, 2012 (edited) hasn't seemed to work? created quest where only he can talk but still even though it says press e to speak nothing happens? Did you set the dragon's relationship to the player as "ally"? You also have to add the correct factions to your dragon, and the papyrus script that allows you to talk to him in the first place. Also make sure to use a common voicetype. I've found that "Male Argonian" works for dragons. Oh and before I forget, you might want to add some AIs so that the dragon can actually fly and/or follow. You can see in the screencaps tha I've added a couple of default dragon AIs. You also want to link him to a perch spot so that you can actually reach him to initiate dialogue. Otherwise it might just end up flying around in the air out of range of dialogue initiation. As for how practical it is (the dragons tend to fly away and not come back as a follower :O), I've found it much less effective than vanilla Odahving. Maybe you should just concentrate on makinf a odavhing clone so you can have two of those. :P Edited March 16, 2012 by brokendeck Link to comment Share on other sites More sharing options...
liamjwilliams96 Posted March 17, 2012 Author Share Posted March 17, 2012 much thanks, finally hes working! seems you were right that he isn't very practical as is very keen to help out in fights lol. anyway thanks for the help :D Link to comment Share on other sites More sharing options...
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