hardbassbombass Posted October 26, 2017 Share Posted October 26, 2017 (edited) Greatings. I need help with my modification, because i can't make a 3D models, textures and animations. Also, i can make a stats, sounds, locations and NPC. I need only models, textures and animations for guns.Guns:Pistol - 15 DMG, 12 cartridges in one magazine, 2 lb., value - 150 caps. The ammo type - 9mm. Modifications: pistol scope (like a red dot), extended mags, silencer. Shotgun - 77 DMG, 8 projectiles, 7 cartridges, 8 lb., and value - 323 caps. Ammo type - 12 gauge. Modifications: auto mode, aluminium parts (-2 lb.).Super shotgun (or "Doublebarrel shotgun") - 114 DMG, 16 projectiles, 2 cartridges, 6 lb., value - 859 caps. Ammo type - 12 gauge. Modifications: second trigger (allows you to shoot one barrel), heated barrels (+8 DMG, 10% chance to ignite NPC), cutted barrels (-2 lb.)Chaingun - 10 DMG, 200 cartridges in one magazine, 20 lb., value - 1752 caps. Ammo type - 9mm. Modifications: highspeed motor, laser scope, grip.Explosive:Rocket launcher - 75 + 200 DMG, 1 rocket in weapon, 13 lb., value - 2514 caps. Ammo type - missiles. Modifications: guidance system, gripEnergy:Plasma gun - 25 DMG, 50 microfusion cells in weapon, 10 lb., value - 1835 caps. Ammo type - microfusion cells. Modifications: scope, grip and plastic parts (-3 lb.)BFG-9000 - 500 DMG, 70 microfusion cells in weapon, but, 70 cells per shot. 40 lb., value - 10281 caps. Ammo type - microfusion cells. Modifications: none.Also, in mod will be a special merchant - Ike. He sells a guns from UAC (weapons from this mod), and 3 new enemies - Zombieguy, Shotgun Guy and Chaingun Guy.P.S. sorry for not the best knowledge of English, im russian. :D Edited October 27, 2017 by hardbassbombass Link to comment Share on other sites More sharing options...
NightmareRex Posted November 2, 2017 Share Posted November 2, 2017 (edited) what i did since diddent know how to model is change the texture, you maby could get really creative and make a texture that hollows out parts of the wea[pons changing its physical shape, in theory althugh it would have the same world collision model, it be better than nothing. some of those weap modifications you want can be done easy, others would need to add more code to game. Edited November 2, 2017 by NightmareRex Link to comment Share on other sites More sharing options...
dubiousintent Posted November 2, 2017 Share Posted November 2, 2017 Please see the "Custom Items" and "Weapons" sections of the wiki "Getting started creating mods using GECK" article for links to various tutorials and tips. -Dubious- Link to comment Share on other sites More sharing options...
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