arrow6x6 Posted June 3, 2008 Share Posted June 3, 2008 I have the latest of Slof's Horses v 2.0 I think it is. In the CS I try to make horses using the NPC/Creature/Horse in the Object window by "New" then I pick out a say bayhorse.nif,then select righteye,lefteye,mane,tail. When I preview I get a bag of horse flesh in a pile in the preview window. It seems I need a skeleton but don't know how to add the skeleton.nif to the ADD NIF area. I see other horses that show Creatures/Horse/Skeleton.nif displayed but I can't get it to display that. Any Help? I want to make a herd of horses with my own AI without messing up those horses you buy. Link to comment Share on other sites More sharing options...
billypnats Posted June 4, 2008 Share Posted June 4, 2008 um you have to extract the BSA files from the data files (mesh.bsa) and find the skeleton file for it Link to comment Share on other sites More sharing options...
arrow6x6 Posted June 5, 2008 Author Share Posted June 5, 2008 um you have to extract the BSA files from the data files (mesh.bsa) and find the skeleton file for it Thanks, I did that with BSA Commander and put a copy of skeleton.nif in the data/meshes/creatures/horse folder and it worked great! No pile of horse flesh anymore! Link to comment Share on other sites More sharing options...
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