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Cant get to Shivering isles


macmert

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You do surprise me. Grummites (as I am sure you meant) are the most startlingly stupid things and I certainly didn't mean to imply that they had special powers of perception and integity to the main plot.

 

They are resistant to frost but quite vulnerable to fire and (apart from that first one) are usually encountered in their extensive burrows where the darkness really helps sneaky types like yourself.

 

If you are still having a little trouble with detection then do a quick flight check: Weight of boots, speed you are moving, ambient light levels amount of chameleon you have active, (stacking it works wonders). After that, I don't know. Make sure they are all looking the other way.

 

One other tip, in case you encounter the little fellows in a group; try shooting one from sufficiently far away so as not to alert the others. The one you hit will run at you enabling you to have a good old knock-about without the others even getting involved.

Fingers crossed then.

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You do surprise me. Grummites (as I am sure you meant) are the most startlingly stupid things and I certainly didn't mean to imply that they had special powers of perception and integity to the main plot.

 

They are resistant to frost but quite vulnerable to fire and (apart from that first one) are usually encountered in their extensive burrows where the darkness really helps sneaky types like yourself.

 

If you are still having a little trouble with detection then do a quick flight check: Weight of boots, speed you are moving, ambient light levels amount of chameleon you have active, (stacking it works wonders). After that, I don't know. Make sure they are all looking the other way.

 

One other tip, in case you encounter the little fellows in a group; try shooting one from sufficiently far away so as not to alert the others. The one you hit will run at you enabling you to have a good old knock-about without the others even getting involved.

Fingers crossed then.

 

 

Well thank you for the tips, actually this only happened once, I guess he was extremely lucky and yes I mean that grummite fellows :D since my sneak skill is 126 and I am master at it so I have no problems, at least should have no problems with those beasts, but interesting thing is I shoot them from afar, real far like I see normal size with the zoom effect (Default effect) and when I shoot it, then the beast runs to find me, I run a little back... Now...

 

In standart oblivon mobs, the daedra and such, they would move like 10 15 steps and stop cause they wouldnt find me, I even witnessed someone came just one step near me and couldnt see me, but these grummy mobs are more persistent to find me... still they are not much fight, cause I take them down with only 2 arrows with sneak attack :D but if one finds me the fight gets a little... hard :D But my work got easier since I put on the Nocturnol's cowl, at least they dont know gray fox :D

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Hi... All I can offer is did you apply the last Official Oblivion patch? The one needed to go on to S.I.? Here is the order I followed by the Official Guide:

Go near the door to activate Belmeyne Dreleth appearing, he's the wacko (crazy & violent) The guard deals with him and you should get a journal entry and then a voice behind the door speaks, Sheogorath askes for a champion. Then I went in and sat down with Haskill his chamberlain/butler.....

Then the real fun starts... I loved everything about the place. I hope I have helped alittle

PS/

I hope I start to see more mods open up for SI. I know of one now and it is TamrielTravelors- the newest one out. It includes SI merchants on the roads besides Cyrodill. A must have! Planet Elder Scrollls has it/TesNexus. It gets real lonley out there not to mention the needed hammers/loot to sell while your on route to unload your weight factor!

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