littlehorn Posted June 5, 2008 Share Posted June 5, 2008 Well what do I have to say, it's all in the title and topic description. Why do I always have to click on exit once I have repaired all my armor and weapons ? Do they really expect me to stare at an empty menu for hours, and then think "Oh hey, there's that game i was playin ! Let's click on exit and see whether anything's changed since i repaired all this stuff" :wallbash: Can someone quickly cook up some mod that makes the exit from the repair menu automatic ? Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 5, 2008 Share Posted June 5, 2008 Well what do I have to say, it's all in the title and topic description. Why do I always have to click on exit once I have repaired all my armor and weapons ? Do they really expect me to stare at an empty menu for hours, and then think "Oh hey, there's that game i was playin ! Let's click on exit and see whether anything's changed since i repaired all this stuff" :wallbash: Can someone quickly cook up some mod that makes the exit from the repair menu automatic ?No mod is possible, the menu is hard coded to work like that. Go complain to Bethsoft. Although OBSE has functions that allow repairing of items, there is no way to use those functions in a way that is as good as that menu. Link to comment Share on other sites More sharing options...
QQuix Posted June 5, 2008 Share Posted June 5, 2008 As an alternative, you may try "Menu Escape" It allows you to use the spacebar (or RMB) to exit most of the game menus. It is particularly useful for all those Yes/No MessageBoxes. Link to comment Share on other sites More sharing options...
littlehorn Posted June 5, 2008 Author Share Posted June 5, 2008 Well what do I have to say, it's all in the title and topic description. Why do I always have to click on exit once I have repaired all my armor and weapons ? Do they really expect me to stare at an empty menu for hours, and then think "Oh hey, there's that game i was playin ! Let's click on exit and see whether anything's changed since i repaired all this stuff" :wallbash: Can someone quickly cook up some mod that makes the exit from the repair menu automatic ?No mod is possible, the menu is hard coded to work like that. Go complain to Bethsoft. Although OBSE has functions that allow repairing of items, there is no way to use those functions in a way that is as good as that menu. What a bummer. Well thanks for letting me know. :thumbsup: Link to comment Share on other sites More sharing options...
GBHis Posted June 5, 2008 Share Posted June 5, 2008 Well what do I have to say, it's all in the title and topic description. Why do I always have to click on exit once I have repaired all my armor and weapons ? Do they really expect me to stare at an empty menu for hours, and then think "Oh hey, there's that game i was playin ! Let's click on exit and see whether anything's changed since i repaired all this stuff" :wallbash: Can someone quickly cook up some mod that makes the exit from the repair menu automatic ?No mod is possible, the menu is hard coded to work like that. Go complain to Bethsoft. Although OBSE has functions that allow repairing of items, there is no way to use those functions in a way that is as good as that menu.I had a look at the xml files for menus yesterday. Are you 100% positive it isn't possible? I'll give it a shot when I get home. Link to comment Share on other sites More sharing options...
Vagrant0 Posted June 5, 2008 Share Posted June 5, 2008 I had a look at the xml files for menus yesterday. Are you 100% positive it isn't possible? I'll give it a shot when I get home.Damn near 100%. the .xml files control appearance of menus, not function*. Since the OP isn't looking to change the menu appearance, but instead make it auto-close when there is nothing left to display, the closest they'll get is that mod that was already linked. *citing any of the mods which affect sliders doesn't really count since there was already an ability for those values within the game, they were just limited. This requires actual actions to be executed. Link to comment Share on other sites More sharing options...
GBHis Posted June 6, 2008 Share Posted June 6, 2008 Ah, right, my bad. Link to comment Share on other sites More sharing options...
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