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Need help with mods I have installed. (crashing)


AngryWildMango

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It crashed while the performance monitor was running. Im going to keep playing to see if a pattern shows up.

 

Crash message (same as before)

 

 

599294140837c7dbd83511ad297803a4.png

 

 

Monitor screenshot

 

 

c080afebd03400371afc0c048e5fcdbd.png

 

 

 

 

Second crash Monitor screenshot

 

 

c6a39ae271871e10ddb14af9ac6922ae.png

 

 

This Monitor screenshot is from a game that didn't crash (most of the time was spent inside)

7c60936a23d728a395497a75e90a42df.png

 

Edited by AngryWildMango
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Oh, I didn't realize that I already suggested that.

 

It looks like you really are maxing out on RAM (not VRAM). Since Skyrim is a 32-bit program, it can only access 3.1 GB of RAM. ENBoost is supposed to help you break that limit. Your first two graphs (yellow line) show that it's going above 3000 MB and that's when it crashes. On your graph where it doesn't crash, it's staying just under 3000.

 

I just tried mine and it went over 3400 MB. It didn't crash, but I got some corrupted textures - I guess I have something to fix too!

 

So is your ENBoost working? When you start the game, there should be a bunch of text in the top left corner that starts with "ENBSeries 0.319 for TES Skyrim". If ENBoost mode is on, it should then say "Patch Speedhack turned on in enblocal.ini, graphic modification disabled!" in red letters.

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I set it all up. a message pops up that says to set ExpandSystemMemoryX64 to false or I will experience more crashes. The game crashed as it was loading the save from the main menu.





Skyrim Monitor

 

57a4f1f1cb9c9fbea3576230885b2543.png

 

 

Here is my Enblocal.ini

 

 

[PROXY]

EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=false
IgnoreCreationKit=true
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=11928
EnableCompression=true
AutodetectVideoMemorySize=false
[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

 

 

Here is the Message

 

 

d0ece0f4143b49b4c25c8ffe2843d1b0.png

 

Edited by AngryWildMango
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It seems to be a lot better. After playing for awhile last night. Nothing on the bottom chart went above 1000.

 

Ill report back if it stays like that or crashes again.



Does the graphic modification disabled make the COT color changes not work? I feel like it is, but I may be wrong.

 

also if I want to get an enb will enboost still work

Edited by AngryWildMango
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Sounds good!

 

ENBoost shouldn't be affecting Climates of Tamriel. Maybe you're just getting different weathers?

 

If you get an ENB preset, then the memory fixes from ENBoost will still work. Just be sure to keep your enblocal.ini (and keep an extra copy as a backup), since it's configured for your machine. You'll just have to switch UsePatchSpeedhackWithoutGraphics to false. There could be a [PROXY] settings to copy over, but usually that's optional anyway. It's used for enabling another injector like SMAA or SweetFX.

 

If you use an old ENB preset that requires an older version of ENBseries, then you may need to use their enblocal.ini and compare it to yours and copy over some settings.

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