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Resetting NPC AI


ProfArmitage

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Is there an easy way to reset an idle NPC to their default AI settings, other than looking up the numbers in the Construction set and using the AIWander command in the console?

 

For example, an NPC in a mod has the following Wander AI settings:

Distance: 0
Duration: 5
Time of Day: 0
Idle Chances:
Idle 2: 0
Idle 3: 0
Idle 4: 0
Idle 5: 0
Idle 6: 0
Idle 7: 0
Idle 8: 0
Idle 9: 100

 

In this case, the NPC has a custom animation that they normally display at all times. If you use Command Humanoid, they resume their animation when the spell expires. On the other hand, a mod like NPC Commands, which lets you issue Companion-style movement commands to NPCs if their Disposition is high enough, imposes its own AI settings. Telling an NPC to "Wander Around" sets them to AiWander 256 5 0 10 10 10 0 40. If you use that, their animation goes away and they just walk around being boring.

 

Is there an easy way to just completely reset them?

 

 

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