FlashyJoer Posted November 2, 2017 Share Posted November 2, 2017 Hi all, Just curious, is it possible to have a container that has items in and have a timer script running where every 24 hours, where it removes 1 of a specific item from the container, whether I am in the same cell as the container or not? I assume this script would need to run on the actual container - I will likely test this to see if it could work.. just thought Id throw it out there for you script gurus to help out before I potentially waste time on something that ultimately may not work... ... and also to see if there are other alternatives to this should my experiment not work... Link to comment Share on other sites More sharing options...
SKKmods Posted November 3, 2017 Share Posted November 3, 2017 Yes if you create the container configured with "no respawn" then the content list is persistent regardless of parent cell state and you can add/remove contents via a local or remote script. Best is if the container is linked to a quest reference alias (ForceRefTo) which guarantees persistence whilst the quest is active and gives you a reference to use (GetReference) and a place to run a central script. Link to comment Share on other sites More sharing options...
FlashyJoer Posted November 3, 2017 Author Share Posted November 3, 2017 Awesome news and advice! Thank you kindly good sir/madam/genderneutralperson! :) Link to comment Share on other sites More sharing options...
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