Jump to content

single bullets/projectiles with havok for playable items


Dandys

Recommended Posts

Hi everyone,

 

I am working on an idea where ideally every single type of ammunition could be made playable and more realistically represent a single bullet or whatever per unit. The existing meshes would still be used for things like box ammo, but for the units itself I think it would make more sense to have them separate.

 

My question is if anyone knows how I can take the projectiles and things like that that already exist (like darts, railway spikes, flechettes) and make those have havok and be playable as individual units. Also maybe it is possible to isolate the 40mm/25mm grenade nodes from launcher meshes to get the individual grenades?

 

Next I would need individual full bullets, plus things like grenades (40mm and 25mm), if not for every type at least you know a small and large type or ideally even one for every basic ammo type (like 10mm but not necessarily different 10mm AP, HP, etc.)

 

Any help especially with the first question would be appreciated,

 

Thanks,

 

Dandys

Link to comment
Share on other sites

  • 4 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...