elotrocoso Posted June 6, 2008 Share Posted June 6, 2008 I ve been playing for a while now, but since the beginning of the game i have not been getting the correct skin and eye colors for some of the races(like hidden elf, or xiliavi(however you write it :) ) ) they are either bright purple or invisible, with transparent eyes most of the time. , I didnt mind at first, since i wasnt picking any of those races, but since I catch them on the map fairly often its a bit annoying.... , Here s my load order(I already discussed it around here, and that led me to put knights.esp at the bottom (a bit of reading told me that is the only one wich is really doing conflict if placed at the beggining), and I know it is usually recomended to place the big mods at the end, but since i dont have many other pluggins wich would conflic with OOO or MMM(maybe LAME, but i want its benefits) i left it as is) : Oblivion.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmANB_Scrolls.esmUnofficial Oblivion Patch.espUnofficial Shivering Isles Patch.espDLCHorseArmor.espDLCOrrery.espDLCFrostcrag.espDLCThievesDen.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espDLCShiveringIsles.espDLCBattlehornCastle.espDLCFrostcrag - Unofficial Patch.espDLCHorseArmor - Unofficial Patch.espDLCMehrunesRazor - Unofficial Patch.espDLCOrrery - Unofficial Patch.espDLCSpellTomes - Unofficial Patch.espDLCThievesDen - Unofficial Patch.espDLCVileLair - Unofficial Patch.espDLCBattlehornCastle - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espLiving Economy.espLiving Economy - Items.espOscuro's_Oblivion_Overhaul.espOOO-Container_Trap_Instant_Effects.espOOO-Magic_Script_Effect_Fix.espOOO-No_Guild_Ownership.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espHarvest [Flora] - DLCVileLair.espHarvest [Flora] - DLCFrostcrag.espMart's Monster Mod for OOO.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Bats Addon.espMart's Monster Mod - City Defences.espMart's Monster Mod - Diverse Creature Skins.espMart's Monster Mod - Diverse Imperial Armor.espMart's Monster Mod - Durability & Damage.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Foxes.espMart's Monster Mod - Friendlier Factions MMM+Fran.espMart's Monster Mod - Friendlier Factions OOO+FCOM.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Less Rats.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Vindasel.espMart's Monster Mod - Zombies for Body Meshes.espCastle Ravenpride.espKumikoManor.espSheepherder's Vampirism Fix - OBSE.espBob's Armory Oblivion.espQuest Award Leveller.espQuest Award Leveller - Knights of the Nine.espQuest Award Leveller - Mehrunes Razor.espQuest Award Leveller - Vile Lair.espAll+5AttributeModifiers.espbgBalancingEVCore.espbgBalancingEVOptionalFCOMAdditions.espVisually Enchanted 2.1.espProgress.espNatural_Habitat_by_Max_Tael.espNatural_Vegetation_by_Max_Tael.espNatural_Water_by_Max_Tael.espNatural_Weather_by_Max_Tael.espJQ-PortableSigns.espbgMagicEV.espbgMagicEVPaperChase.espMidasSpells.espMidas OscuroGems.espExpanded Hotkeys and Spell Delete v1.0.espExpanded Hotkeys Brief Equip Message.espHorseCommandsv2.espaaaBorsBedrolls.espMD_FasterHorseTurning.espMountainTower.espArmoryLab.espgardening.espallinonebasement.espANB_Gabby_Comp.espRuin.espCheydinhal Petshop.espbartholm.espThe Lost Spires.espTOTF.espP1DKeyChainSI Merged.espKnights.espKnights - Unofficial Patch.espBorderless_Cyrodiil-3578.espStreamline 3.0.esp Any help would be greatly appreciated. PS: oh, i'm also getting crashes every hour and a half or so(but very variable, at time s every 20 minutes, especially in the oblivion gates) and I was wondering if this is normal and to be expected or if i was missing something crucial. Link to comment Share on other sites More sharing options...
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