FrankFamily Posted November 15, 2017 Share Posted November 15, 2017 Couple things: - Why the conditional flag on the script?- spellgiving property is not actually being used?- The formlist property is filled to point to a formlist with all the spells?- Add some Debug.Notification("Some informational text") in places to see where it's failing, for example one within the while loop, right before, etc. Link to comment Share on other sites More sharing options...
dewdropcat Posted November 15, 2017 Author Share Posted November 15, 2017 Couple things: - Why the conditional flag on the script?- spellgiving property is not actually being used?- The formlist property is filled to point to a formlist with all the spells?- Add some Debug.Notification("Some informational text") in places to see where it's failing, for example one within the while loop, right before, etc.Do you have an example of what it should look like? Link to comment Share on other sites More sharing options...
foamyesque Posted November 15, 2017 Share Posted November 15, 2017 You need to cast the form you get from GetAt I believe, as in: Spell testSpell = SpellList.GetAt(i) as Spell You'll need to actually add the spells to a formlist you create. It's not difficult: Go to the FormList section in the CK, create a new one, leave it open, go back to the Spell section in the CK, and start dragging the spells you want into the open formlist window. Then save it, go to your book, and set it as the SpellList property. There's also no need for the script to be set as conditional. You can remove that. (And sorry for forgetting the cast :v) Link to comment Share on other sites More sharing options...
dewdropcat Posted November 15, 2017 Author Share Posted November 15, 2017 You need to cast the form you get from GetAt I believe, as in: Spell testSpell = SpellList.GetAt(i) as Spell You'll need to actually add the spells to a formlist you create. It's not difficult: Go to the FormList section in the CK, create a new one, leave it open, go back to the Spell section in the CK, and start dragging the spells you want into the open formlist window. Then save it, go to your book, and set it as the SpellList property. There's also no need for the script to be set as conditional. You can remove that. (And sorry for forgetting the cast :v) Thank you! It finally gave me all of the spells! You are amazing! Don't worry, I'll give you credit when I upload the file to Nexus and Steam! Link to comment Share on other sites More sharing options...
dewdropcat Posted November 15, 2017 Author Share Posted November 15, 2017 Here is the mod if you'd like to try it out!https://www.nexusmods.com/skyrim/mods/87906/? Link to comment Share on other sites More sharing options...
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