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AmbBeamDust does not show the correct emittance in-game


Skurk

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Hi, having some problem with some FXAmbBeamDust particle effects in my dungeon. During the creation of the first part of the dungeon I have inserted some of these effects, and changed their default emittance to the external emittance "FXLightRegionCaveBlueSkylight". I used FXAmbBeamDust02, 03 & 04. They displayed the correct blue emittance during initial testing, but after adding two new loadzones to the dungeon and fixing errors in all of them they are not displaying the correct emittance. I don't know why they behave like this. I've tried changing the emittance, adding new beams but all to no avail. They just display the default emittance.

 

Anyone know whats wrong?

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