skierymbob Posted March 14, 2012 Share Posted March 14, 2012 I've gotten the plugin to load correctly and can load the dds files fine; but when i open them they are very hard to determine each piece (daedric helmet is essentially a jumble of crap that I don't know what is what without trial and error; is there a way to make the DDS file resemble the actual NIF file that I'm editing? Here's a link of what the daedric boots look like in GIMP; how in the hell am I supposed to edit this? http://i.imgur.com/vvsNq.png Link to comment Share on other sites More sharing options...
N1X0R2K Posted March 14, 2012 Share Posted March 14, 2012 I think that perhaps you should start by using the high res textures, editing low res textures is kind of a waste due to extreme lack of detail. Link to comment Share on other sites More sharing options...
Tamb0 Posted March 14, 2012 Share Posted March 14, 2012 ...and convert .bmp files to .jpg before uploading. Link to comment Share on other sites More sharing options...
skierymbob Posted March 14, 2012 Author Share Posted March 14, 2012 On 3/14/2012 at 12:17 AM, N1X0R2K said: I think that perhaps you should start by using the high res textures, editing low res textures is kind of a waste due to extreme lack of detail. I'm not sure that I understand this. I've extracted the textures from the skyrim textures bsa. Link to comment Share on other sites More sharing options...
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