spore034 Posted March 14, 2012 Share Posted March 14, 2012 Okay, ive created a custom map from scratch and would like to upload it to steam.. what i do is...Open creation kit. 1. then i open skyrim main file, then my esp file and set it to active. 2. then i hit FILE>Upload file and acrchive to steam and only thing that pops up is "ADD/remove files to archive" the FILE that is listed is "BSShader_defNormalmap" I click Pack FILES and it says "archive process failed" Well then i open up archiver in the skyrim folder and it works, so i hit FILE> Open FIle" and i open my my map it says "Aafinal1.bsl" it just says "header tag is incorrect" something is up. Before i got to open up my "aafinal1" (map name) and it worked, i hit export and it made a BSL but its only 0kb. Could someone provide a complete step guide what exactly i should do? I know im doing it right my problem is, when i opened archiver in folder, im not sure i did it right but i believe I did, HELP please Link to comment Share on other sites More sharing options...
spore034 Posted March 14, 2012 Author Share Posted March 14, 2012 also i might add, since ive had creation kit ive had many errors when opening creation kit, some about navmeshes not having parent space and more then one reference of character etc. Masterfile: errors....i get them even on a new map i make.... Link to comment Share on other sites More sharing options...
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