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What makes combat armor swelling phenomenon occurs


natf2000

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No it's a nifskop, outfit studio, 3dsmax/blender kind of thing. Assuming you can fix it all without making noticable deformation to either the outfit or the combat armour.

Is outfit studio editable for this phenomenon?
How to operate?

 

You can do it in FO4 Edit, you just need to find any outfit and copy over the bone weights.

 

On the other hand you could do it in the CK as well. You would need BAE(Bethesda Archive Extractor) FInd the ideal armor you like that closely matches the size of the one you want to edit, so like the Insitute synth outfit as the base bone data for the army uniform. Extract the .ssf from the meshes folder.

 

Then change the name to match whatever you want, so the synthuniform.ssf/synthuniformf.ssf would be renamed to fatigues.ssf/fatiguesf.ssf. Put the new .ssf into the correct data/meshes/folder, open the CK and open the AA(Armor Addon) of whatever outfit you want to change and click at the bottom import .ssf.

 

Save and you're done.

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No it's a nifskop, outfit studio, 3dsmax/blender kind of thing. Assuming you can fix it all without making noticable deformation to either the outfit or the combat armour.

Is outfit studio editable for this phenomenon?
How to operate?

 

You can do it in FO4 Edit, you just need to find any outfit and copy over the bone weights.

 

On the other hand you could do it in the CK as well. You would need BAE(Bethesda Archive Extractor) FInd the ideal armor you like that closely matches the size of the one you want to edit, so like the Insitute synth outfit as the base bone data for the army uniform. Extract the .ssf from the meshes folder.

 

Then change the name to match whatever you want, so the synthuniform.ssf/synthuniformf.ssf would be renamed to fatigues.ssf/fatiguesf.ssf. Put the new .ssf into the correct data/meshes/folder, open the CK and open the AA(Armor Addon) of whatever outfit you want to change and click at the bottom import .ssf.

 

Save and you're done.

 

 

I would like to ask that bone weights in which part of the amendment in fo4editï¼

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