Yanjding Posted November 11, 2017 Share Posted November 11, 2017 The game was fine before the plugins reached 256. But after I added some new mods with esps when I loaded my exitsaves everything reset. I was supposed to be in Vault 88 and finished most of the quests. However, I was teleported into another interior cell in Sanctuanry and all my mods include dlcs didnt work! All mods items and vault 88 were gone and some quests which I have completed emerged again? I deleted the newly-added mods and tried to reload my previous save but it still didnt work until I loaded a save long time ago. Anyone know whats going on? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted November 11, 2017 Share Posted November 11, 2017 the game has a plugin limit of 255 , which includes all official plugins (Fallout4.esm and the DLC ones) and whatever mods you useif you try to activate plugins beyond the limit , the game will just remove other plugins from the listnow I don't know how it removes plugins from the list (taking plugins from the start of the list , the end of the list or another method) but whatever the case , this is guaranteed to cause you troubles , and usually will break your savesnow even if you have removed the newly added mods , you need to make sure that all of the plugins you had in that save are loaded into the game to be quite honest , there is no reason to reach the plugin limit of the game , and there are ways around itif you have experience , you can try merging plugins together (only do this with appropriate plugins , and if you really know what you are doing)or you could just remove mods you don't really needI should note that both of these should only be done on a new save , as changing your load order could break existing savesso if you want to use the same save file , you need to recreate the load order you had when making that save , and make sure all mods are loaded properly Link to comment Share on other sites More sharing options...
Yanjding Posted November 11, 2017 Author Share Posted November 11, 2017 the game has a plugin limit of 255 , which includes all official plugins (Fallout4.esm and the DLC ones) and whatever mods you useif you try to activate plugins beyond the limit , the game will just remove other plugins from the listnow I don't know how it removes plugins from the list (taking plugins from the start of the list , the end of the list or another method) but whatever the case , this is guaranteed to cause you troubles , and usually will break your savesnow even if you have removed the newly added mods , you need to make sure that all of the plugins you had in that save are loaded into the game to be quite honest , there is no reason to reach the plugin limit of the game , and there are ways around itif you have experience , you can try merging plugins together (only do this with appropriate plugins , and if you really know what you are doing)or you could just remove mods you don't really needI should note that both of these should only be done on a new save , as changing your load order could break existing savesso if you want to use the same save file , you need to recreate the load order you had when making that save , and make sure all mods are loaded properly I finally decided to load a save two hours earlier and it worked fine. Unfortunately I have to reconstructed some areas in Vault 88 which I had put effort to. Thanks for your advice, I will try not to bypass the limit. Link to comment Share on other sites More sharing options...
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