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Killmoves without Killcams


Proxysoul

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I was wondering with all of these killmove modifications, if it is possible or if someone would make a mod that causes it so when the player executes a killmove it DOES NOT switch to that sort of cinematic camera, but instead would not change anything and just in real time and through the normal UI show the player execute the killmove without interrupting the flow of combat. It would look much like when an npc near you does a finisher (not on you), except obviously it would be your player character. I love killmoves and I live mods that increase the chances of them happening, but it can get really annoying when it switches to the cinematic camera every time. Thank you!
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Nope, it still does the cinematic in third person.

 

Option A - No Forced Killcams. Playing in 1st person will result in 1st person Killcams, playing in 3rd person results in 3rd person Killcams. The exception to this is the dragon slaying animation and the "stomp" animation for a one handed Sword/Dagger, which both force to 3rd person.

 

I assume you tried it then and the author is incorrect? Curious myself.

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Well all that mod does with option A is make it so that the kill cams are not random. The first person kill cams were never really cinematic to begin with, they just happen real quick. The third person kill cams are always cinematic, they change your camera angle, eliminate the ui, and switch to slow mo. What I am looking for is something more like the first person kill cams where it doesnt interrupt anything, change the camera angle, go slo mo or eliminate the ui, but in third person.
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