iamtbr3 Posted November 14, 2017 Share Posted November 14, 2017 Hello All,I've recently gotten back into Skyrim with the release of SKSE64. I'm currently having an issue I cannot pinpoint. Something with textures or meshes is conflicting in Windhelm giving me some very odd low-res walls. The problems go on, certain buildings, particularly the hall of the dead, generate weirdly upon my entering and I can load in a wall, the middle of the room, etc, instead of by the door. I've attached images here to give an idea of what's happening: https://imgur.com/a/rb3NK Modlist here: https://pastebin.com/dhrZW5np Any ideas? Most mods seem to be working correctly, but I can't figure out what's happening here. Thanks. Link to comment Share on other sites More sharing options...
yian Posted November 15, 2017 Share Posted November 15, 2017 We need to determine which mod is doing this. Open the console, then click on the weird mesh, and see the first two digit of the number that shows up. Open NMM and see which mod that number belongs to. Link to comment Share on other sites More sharing options...
Shabdez Posted November 15, 2017 Share Posted November 15, 2017 I also have this issue sometimes (not always!) after entering Windhelm by the front gate. I'm not using SKSE64, the cause must be something else, I've never found out. If that happens, I save, quit game, restart and reload and all is fine again. Link to comment Share on other sites More sharing options...
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