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Port Seyda Neen


TheUnforgiven

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Part 1 of a Project I'm working on.

 

After the discovery of Mirvale Island. Seyda Neen has grown into a larger port town.

 

http://www.cuneo.us/tesmw/images/TheUnforgiven/ScreenShot_1.JPG

Several Rowboats stacked up behind a house

 

http://www.cuneo.us/tesmw/images/TheUnforgiven/ScreenShot_2.JPG

Dock 2, One Galleon, One Dwarven Ship, Two Guards, Two Houses.

 

http://www.cuneo.us/tesmw/images/TheUnforgiven/ScreenShot_3.JPG

A Close shot of Dock 2

 

http://www.cuneo.us/tesmw/images/TheUnforgiven/ScreenShot_4.JPG

Dock 1, One of the ships in the rotation of ships

 

http://www.cuneo.us/tesmw/images/TheUnforgiven/ScreenShot_0.JPG

Dock 1 with a Galleon

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heh, yeah.

 

Currently, No. I'm going to attempt and find a scripter that will help me for the rotation of the ships, as currently, they just disappear and reappear :P

I also need to give them a crew that goes along with the rotation.

 

Yeah. The Galleon is a wonderful ship..*digs through readmes*

 

Dongle did a great job on them.

 

 

*is hoping to eventually find some more of them*

 

Edit -

If anyone wants to contact me about this..

AIM: AlanTheUnforgivn

MSN: [email protected]

Yahoo: [email protected]

ICQ: 235351145

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