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How to mod with F4SE


cypher2012

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You'll find some documentation in the official creation-kit wiki: https://www.creationkit.com/fallout4/index.php?title=Category:F4SE

That's perfect, thank you!

 

So it's essentially adding extra functions to use?

 

As its name implies, it extends the base scripts with added functionality not already present.

 

If you get it up and running in CK, let me know what you did. I can't get the CK to recognize my import parameters in my custom creation kit ini.

Edited by mmdestiny
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