yian Posted November 15, 2017 Share Posted November 15, 2017 Hello guys, this might sound a like a n00b mistake, but I only realized this recently. Apparently, when you drag something into the rendering window then you delete it, it leaves behind a record that can be seen when you load the mod in xEdit, meaning it is still part of the mod. And I have done that many, many times, meaning there must be a ton of records left behind. I would very much like to clean them up, but there are so many placed objects I cannot tell which ones are the ones I want to keep and which ones are the records left behind by items I have deleted. So, what is the solution? Thank you in advance! Link to comment Share on other sites More sharing options...
yian Posted November 15, 2017 Author Share Posted November 15, 2017 Just realized that such item's record would not contain any position/rotation data, so at least I can tell them apart... but this still means I have to go through them one by one...! Is there a better way of doing this? Please help. Link to comment Share on other sites More sharing options...
yian Posted November 15, 2017 Author Share Posted November 15, 2017 Just realized this is exactly what "Undelete and Disable References" do when you clean the mod. Okay I guess my problem is solved. Thank you guys! Link to comment Share on other sites More sharing options...
and00r Posted November 15, 2017 Share Posted November 15, 2017 yes yes, big thanks for reporting your findings here Link to comment Share on other sites More sharing options...
yian Posted November 15, 2017 Author Share Posted November 15, 2017 (edited) You're welcome. Stick around and read more posts and maybe you will learn more about CK. Edited November 15, 2017 by yian Link to comment Share on other sites More sharing options...
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