Mortadella Posted November 17, 2017 Share Posted November 17, 2017 Hy, I'm using Perkus Maximus, lvl 6 now, so far everything was alright.But when i finally was able to create a skeleton out of bones with the spell "Rise Skeleton", it did not follow me threw a cave hole/loading screen. I then just tried to fast travel into Whiterun, surprisingly it did follow me and did not die (in SkyRe Skeletons always died from fast travel). When when i wanted to leaf Whiterun, my skeleton did not follow me threw the gate, i was alone. Tried to fast travel and waiting, saving reloading, restarting game, nothing helped. The skeleton is stucked in Whiterun.Google could not find any solution.Is there anyone who knows what's going wrong and how to fix it? Would be very kind! Link to comment Share on other sites More sharing options...
cdcooley Posted November 18, 2017 Share Posted November 18, 2017 Each race in the game has a flag that enables or prevents them from using doors. Apparently the skeleton race created by that spell is tagged as unable to open doors. Link to comment Share on other sites More sharing options...
Mortadella Posted November 18, 2017 Author Share Posted November 18, 2017 (edited) Thx for your reply! Oh ok, so i need to give every npc (animals/undead/bandits) the ability to open doors? I will need something like Skyrim Editor equal to FO4edit i guess.Then i need a specific line in every enemy and change this part of it.OR do i have to change it ONLY for resurrected animals/people and rised skeletons from perma, in the mod perma itself?Can you or someone else pls tell me the exact steps? Edited November 18, 2017 by Mortadella Link to comment Share on other sites More sharing options...
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