Zebsi Posted November 20, 2017 Share Posted November 20, 2017 So I'm trying to make a quest in which the player must kill 20 enemies during snowy weather, but I don't exactly know how'd I'd do that. I have it scripted so that the player gets a perk that's added when it starts snowing and removed when it stops, so maybe I could use that? Any help would really be appreciated. Link to comment Share on other sites More sharing options...
MrKew48 Posted November 22, 2017 Share Posted November 22, 2017 I dont know much about it, but you can try something like copy Ebony Blade and changing condition "IsEquipped Ebonny Blade" to something like "HasPerk SnowingPerk" Ebony Blade kills are somehow managed through Story Manager Link to comment Share on other sites More sharing options...
nerdofprey Posted November 23, 2017 Share Posted November 23, 2017 There is an "IsSnowing" condition function that works perfectly well, for what it's worth. Ditto "IsRaining" and "IsPleasant." You could add those to any mechanic you're creating. Link to comment Share on other sites More sharing options...
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