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Player Stats


AdDrum

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You can get them if through scripting with "Game.GetPlayer().GetActorValue("Name of Stat")". You could also have the game check the player's through conditionals on stuff like dialogue (e.g. trainer saying there's nothing more he/she can teach you). Not sure if that's what you had in mind though.
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Thanks for the response.

This is sort of what I wanted but I was look for away to edit the current players stats so that the running and walking speeds match that of the NPC's and also to add a button to toggle this on and off.

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