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Space Marine Hair Mod


Kayl

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Hey Nexus, this is Kayl.

 

After being a little frustrated at the hair models available on Skyrim and on the Nexus (The male hair mods currently available are a bit too feminine for my liking...), I decided to try my hand at creating my own hairstyle.

 

So, for MAXIMUM MANLINESS, I my first port based it off Captain Titus' hair from Space Marine

 

http://images.wikia.com/spacemarine/images/d/d6/Titus_titlescreen.jpg

 

Now, I know posting copy-righted material and distributing it on the Nexus without the Publisher's approval isn't allowed, but bear with me. I'm just learning how to rig the hair properly and learning how to apply the correct textures.

Anyway, after fumbling around, I managed to get it imported into the game, but unfortunately, it doesn't have the textures applied properly!

 

My Messed up Mesh!

 

I did not create a .tri file for this, should I have done so?

Edited by Kayl
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So, here's a screenshot of my Nifskope properties when I'm trying to import the model. The texture is purple/green and multi-colored... And it looks like it turns out that way in the game.

 

http://img109.imageshack.us/img109/6364/nifskopesucks.jpg

 

http://img204.imageshack.us/img204/9835/nifskopesucks2.jpg

 

I also ensured the textures are in the proper directory... I have no clue what's wrong...

Edited by Kayl
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New development!

 

As an experiment, I copy-pasted the same mesh and replaced Hairline11.nif with my mesh. Essentially, just a copy+paste of my mesh for that particular hair.

 

Now, my character is bald! AWESOME but not what I'm going for!

 

BALD GUY

 

What is the workflow for dealing with the hairline mesh?

Edited by Kayl
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I hate to be talking to myself in order to bump the thread and get some attention...

 

Anyway, so the problem isn't NifSkope, I don't think. The Purple textures maybe coming from the model itself.

 

I'll see what I can do on my end...

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I'll double check that, thanks...

 

What about the hairline.nif issue? Why is my character now bald?

All I did was made a copy of my hair mesh and replaced the hairline11.nif with it. Is that wrong?

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