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Adding onto Navmesh issue


Subvert5

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I made a sub-basement forging area in proud spire manor (you can find my uploaded mod), and I recently added navmeshes to it by building off of what was already in the adjacent room. My issue is that my followers seem to "lose" me when I go between the original area and my new basement. In other words, they stop in their tracks when I cross the threshold. Also, as a result, clairvoyance doesn't work in my new room, but works as soon as I cross the threshold into the original room. Does anyone know what would cause this? I just built off the original navmesh. Would it have anything to do with the fact that there is a static object in the way before you upgrade the manor?

 

Any help is appreciated.

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