dbasse Posted April 6, 2012 Share Posted April 6, 2012 Nope. Still got nuthin. setfog 0,15000twstcl None had any effect on the green screen of nothing. This fixed the green screen of nothing for me nicely: http://skyrim.nexusmods.com/downloads/file.php?id=14007 Link to comment Share on other sites More sharing options...
jaxx0rr Posted May 6, 2012 Share Posted May 6, 2012 to see underwater.. in file"c:\Users\????\Documents\My Games\Skyrim\SkyrimPrefs.ini" add/edit [imagespace] iRadialBlurLevel=0 bDoDepthOfField=0 Link to comment Share on other sites More sharing options...
myrmaad Posted May 23, 2012 Share Posted May 23, 2012 to see underwater.. in file"c:\Users\????\Documents\My Games\Skyrim\SkyrimPrefs.ini" add/edit [imagespace] iRadialBlurLevel=0 bDoDepthOfField=0 This fixed it for me, perfectly. Link to comment Share on other sites More sharing options...
Jezamiah Posted June 6, 2012 Share Posted June 6, 2012 to see underwater.. in file"c:\Users\????\Documents\My Games\Skyrim\SkyrimPrefs.ini" add/edit [imagespace] iRadialBlurLevel=0 bDoDepthOfField=0 This also worked perfectly for me Link to comment Share on other sites More sharing options...
TheCyberSystem Posted August 27, 2012 Share Posted August 27, 2012 Hey buddy. I had that problem, but I fixed it today. I downloaded the mod 'Green Water Fix' by AltheaR and put that at the top of my load order. Then I turned off my 'Better Underwater Sight - Clearer' mod from the steam workshop, and it works. I also had a 'Real Glaciers' mod from steam workshop, but it didn't matter if that was on or off. The water is now so clear it seems a bit wierd, but at least I can see now! :biggrin: Link to comment Share on other sites More sharing options...
osirisgothra Posted September 13, 2012 Share Posted September 13, 2012 setfog does not work with this problem that was a result of updating skyrim it only works if you had messed up the fog settings in the first place. twr (togglewaterradius) does not work either I've tried mwc/mws but am unsure just why they crash for me, maybe someone else will have more luck with themmwc=modify water colormws=modify water shaderno help was provided for these commands although the online wikis might shed some light on their usage..if anyone was successful in getting around this underwater bug please let us all know.. Link to comment Share on other sites More sharing options...
Jellicent Posted September 14, 2012 Share Posted September 14, 2012 (edited) There is a mod which can help you, if you are willing to install it.http://skyrim.nexusmods.com/mods/14007 I'm using it myself since I couldn't see anything under water, too. Edited September 14, 2012 by Jellicent Link to comment Share on other sites More sharing options...
dov7gr Posted October 8, 2012 Share Posted October 8, 2012 (edited) I was underwater, inside Reachwater Rock in my game, having this glitch with the water. I quick saved and alt+tab to google about it, and after some search, i found about the Green Water Fix mod that some of the pleople in this thread recommended. I alt+tab to resume the game so i can quit and then install the mod, but the game had fixed itself (?!). I can see normally in water now. Although i haven't confirmed it outside the dungeon yet. I have the following stuff in my NMM plugins:0 Skyrim1 Update2 Dawnguard3 Werewolf Revert Form by RolandSir for Dawnguard4 Werewolf Revert Form by RolandSir for Dawnguard (main file)5 Dovahkiin's Hideout So a first guess is that alt+tab fixes the problem :blink: :P Edited October 8, 2012 by dov7gr Link to comment Share on other sites More sharing options...
tninmon Posted April 4, 2013 Share Posted April 4, 2013 Try this, it worked for me.Go to Documents\My games\Skyrim and open SkyrimPrefs.ini with a text editop (notepad).Locate the [imagespace] tab, it is in line 49 for me, and set both iRadialBlurLevel and bDoDepthOfField to 0 (zero).Voila !!!! Link to comment Share on other sites More sharing options...
TwiztedWizard Posted November 4, 2013 Share Posted November 4, 2013 I fixed this problem by going into my skyrimpref.ini and replacing (bUseWaterDepth=1 with bUseWaterDepth=0) in the [water] section....Don't mess the DOF unless you don't like the effect.....I'm running the latest 1.9 patch by the way.... Link to comment Share on other sites More sharing options...
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