juffatoot Posted November 30, 2017 Share Posted November 30, 2017 Hi guys, I've started work on a new mod, and to be fair, I'm in love with the idea I've come up with. I'm happy to give more info on it, however there are a few things I'm having trouble with. Getting quest markers to work (They're not for some reason?)how to make an actor disabled until the quest startshaving an event occur when dialogue is finished (in this case a portal opening). Since the project I've got in mind is quite large, I'd be honored if someone wanted to discuss more on the details and to even work with me in creating it if you're interested. Link to comment Share on other sites More sharing options...
grasscid Posted December 1, 2017 Share Posted December 1, 2017 go through this creation kit questing tutorial, it has the answer to all three of your questions. https://www.creationkit.com/index.php?title=Bethesda_Tutorial_Planning_the_Quest Link to comment Share on other sites More sharing options...
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