mastromanos Posted November 30, 2017 Share Posted November 30, 2017 (edited) I am using Mod organizer to manage my mods in Fallout New Vegas. Recently I made an attempt to install tales of two wastelands on a separate vanila profile I had created. I managed to setup a basic TTW install and tried to install a few basic mods unsuccessfully (WMX, EVE, AWOP e.t.c.), so I decided to return to my old profile and continue my latest game. The transition was seameless as expected from Mod organizer, but the next time I restarted my pc and tried to run the game, I couldn't move past the starting screen. The exe simply doesn't respond. I run Loot, no problems or warnings, I run fnvedit, again no warnings. I even tried to run BOSS but for some reason it couldn't find my masterlist.txt and I got no results. I made a few minor changes to my fallout.ini and falloutprefs.ini according to the S.T.E.P. page when I was setting up TTW but I did them in a seperate profile. I even verified the integrity of the game files through steam. Again nothing. It may be worth mentioning that I have already cleaned the DLC esms with FNVEDIT and had created a merged Patch for the majority of my mods. This is my load order: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmFCOMaster.esmAWorldOfPain(Preview).esmMomod.esmenclavebunker.esmMore Perks.esmMore Perks for Dead Money.esmdomecity.esmAWOPDeadMoney.esmStalker Weapons Pack.esmMore Perks for Honest Hearts.esmUWHNV-Core.esmMore Traits.esmProject Nevada - Core.esmProject Nevada - Equipment.esmCaliber.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espNevadaSkies.esmDaughters of Ares.espMore Challenges.esmMore Perks for Old World Blues.esmMore Perks for Companions.esmVMW.espWMVM.esmMRRadioactivs Weapon Collection.esmNVInteriors_Core.esmoHUD.esmSolidProject.esmSomeguySeries.esmWeapons.of.the.New.Millenia.esmProject Nevada - Extra Options.esmYUP - NPC Fixes (Base Game + All DLC).espDarNifiedUINV.espThe Mod Configuration Menu.espAWOPCaliberXAmmoPatch.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espEVE FNV - ALL DLC.espFCO - NPC Changes.espWeaponModsExpanded.espWMX-DLCMerged.espAG Supplementary Uniques-AllInOne.espMore Perks Update.espRumbleZones.espAWOPMonsterPatch.espAlternative Start.espWeapons.of.the.New.Millenia.Store.espAmmoCraftingSchematics.espACS-CaliberX.espCity_of_Adventurers_Redux_v1.1.espADAM - Rangers on Patrol.espACS-DLCMerged.espDMHO.espAWOPDeadMoneyVendorPatch.espNew Vegas Trade Center.espNewVegasBounties.espNewVegasBountiesII.espTheInheritance.espNewVegasKiller.espNewVegasBountiesIII.espHiddenBunker.espUWHNV-Addon-FollowerHome.espAbandoned Complex.espADAM - HH.espADAM - LR.espFolly of the Old World.espTheBetterAngels.espAWOP Interim Fixes.espAG Supplementary Uniques-GRA.espSPRearmed.espFinality.espT6M Unique Item.espTranscendence.espWeapons.of.the.New.Millenia.Store.LITE.espADAM - MAIN.espADAM - NCR Patrol Armour.espADAM - Nemesis Armours.espMRRadioactivs Griss Vector.espADAM - Outcast Ranger Armour.espGhost Variants Adjutant.espQS_Blackwolf_NV_Backpackmod.espWMX-GunRunnersArsenal.espWMX-OldWorldBlues.espWMX-DeadMoney.espSWP40Pistols.espT6M Dead Money Armor.espT6M Old World Blues Replace PN.espWMX-LonesomeRoad.espWMX-HonestHearts.espWMX-POPMerged.espWMX-PreOrderPackClassic.espMERGED.espGhost Varient - PN Patch.espADAM - Project Nevada Patch.espADAM - Trooper Gloves.espAGSU-WMX-EVE All DLC AIO.espalmostPerfect.espAWOP-FCO3.espWMX-EVE-AllDLC.espWMX-EVE-AllDLCMerged.espAWOP-WMX-EVE AllDLCMerged.espCasino Exchange All.espCheaper Repair Vendors 10%.espClarity.espCrafting Material Organizer.espDaughters of Ares - CouriersStash.espDrag's PA Port NV - Gameplay Edition.espFCO - GlowingOne.espFCO - OHSB NPC Edits.espFCO - Race Addon.espgambling.espHZBagOfHolding.espJIP Improved Recipe Menu.espLootMenu.espMetal Squeezer.espMNK-RHINOgaussRevolver.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Traits Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espMWC_content_update.esppipboy2500_edisleado.espPlasmaSpazRedux.espProject Apollo.espProject Nevada - WMX.espPSFMorePerksEVE.espSWP40 Patch 01.espT6M Honest Herts Replace.espT6M Old World Blues Replace.espT6M Unique Itam PN addon.espTG Blackwidow t6m.espThe Weapon Mod Menu.espTHOR.espUniversal Item Sorter.espUWHNV-Addon-DLC.espUWHNV-Addon-GRA.espUWHNV-Addon-NoCompanionsRoom.espWeapons.of.the.New.Millenia.CaliberX4+.Patch.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espWeapons.of.the.New.Millenia.Leveled.Lists.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espProject Nevada - Cyberware Additions.espNevadaSkies - Ultimate DLC Edition.esp Any comment or help would be extremely helpfull. Thanks in advance Edited November 30, 2017 by mastromanos Link to comment Share on other sites More sharing options...
dubiousintent Posted November 30, 2017 Share Posted November 30, 2017 (edited) No experience with MO profiles, but it's sounding like it did not separate everything as you expected. That would be something best examined in their support forum. The usual reasons for starting the game issues are covered in the 'Solutions to Starting the game problems' section in the wiki "Fallout NV Mod Conflict Troubleshooting" guide. In that vein I see two problems with your "load order": 1) it does not appear to be sorted correctly (which can cause "missing master" errors), and 2) it has 157 plugins, which exceeds the nominal cap of 130-140 (depending upon your system and mod mix). Move any "inactive" plugins out of the game "Data" folder. They count against the "plugin cap" because they get loaded by the game engine if found, and can cause "Missing Master" problems. Please see the wiki "Missing Masters" article if you get that error message. All of the following may not apply to your situation, but bear repeating anyway. "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than both of the plugins they are designed to make compatible. ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Master" errors as well.Don't install compatibility patches for mods you do not have installed/active (e.g. get rid of any "TTW" patches if you aren't running TTW).Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version. Edit for typos and links. -Dubious- Edited November 30, 2017 by dubiousintent Link to comment Share on other sites More sharing options...
mastromanos Posted November 30, 2017 Author Share Posted November 30, 2017 Thank you for your reply! I managed to fix the problem by uninstalling all the mods and reinstalling them in a duplicated vanilla profile with help from the info I got from the save file in mod organizer concerning the required mods. The problem seemed to be my alterations in the ini files. I should probably had to switch to the vanila profile and restored there the mod list without installing them again. I will check the links you suggested to clean things up in my mod installation and make things easier in the future. Thanks again! Link to comment Share on other sites More sharing options...
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