dg1972 Posted December 1, 2017 Posted December 1, 2017 TL;DR: is there a list of what all the groups in TESsnip mean? I'm getting confused.HDTP = hair? PROJ = projectile? WUT? FOR PERSONAL USE, I'm attempting my first NV to FO3 port.I have a mod of a custom race and companion. I use only the custom race in NV. I want to port that to FO3. Yes, I know I'll have to attach a child race to it.I have TESsnip open with the mod, along with another blank. I'm just not sure which groups to copy over. I want to leave the companion portion behind.
dubiousintent Posted December 2, 2017 Posted December 2, 2017 @RoyBatterian: Sometimes you are a little too succinct. :laugh: I imagine the OP would like to know your suggested alternative: xEdit/TES5Edit/FNVEdit. (That's all the same tool, just renamed: generic, latest version, game specific.) As for the porting question, suggest you look at the tutorials in the 'Conversions' section of the wiki "Getting started creating mods using GECK" article. -Dubious-
dg1972 Posted December 2, 2017 Author Posted December 2, 2017 I see I wasn't the only one to get a terse response :)I already have FNVEdit. (and FO3Edit).There are two projects I want to do.1. Port a custom race from NV to F3, while stripping out the companion part of that mod. Hell, I want to strip it out in NV as well.2. Port a companion from FO3 to NV. I know this will be way trickier, with the companion interface change, "spawn" location, etc. That will be tackled if I am successful with number 1. I may just follow that guide (thank you) and leave out what it says to, then edit anything else with the editors afterward. At least the interface in the editors are somewhat intuitive, while 4 character groups in TESnip are not.
dg1972 Posted December 3, 2017 Author Posted December 3, 2017 Welp, I'm a DA.In FO3Edit, I can right click on an esp name, and under Add, it shows everything I was looking for. Anyways, I got number 1 done. Mostly. Got stuck as 16 yr old when I turned 19, but when I exited the vault, I picked my custom race again and it worked. Huh.
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