Amarysauce Posted December 3, 2017 Share Posted December 3, 2017 (edited) Using Alternate Start, I was able to load into a farmhouse, but crashed upon trying to exit. If I start as having arrived via ship, it crashes right away. I tried removing Alternate Start, and using the vanilla start game, and that crashed right away as well. I've looked at the script log and am baffled by it apparently trying to call 293874 different mods that I don't have, and I can't tell what started all these calls, so I come to you, Forum, for help. Working this out is beyond me. I've attached the log and my plugins (in order) so that the post isn't forever long. EDIT: I tried running through MO without any mods plugins active, and it still crashed as soon as I tried to start a new game, as vanilla start is outside. Have attached script log for that scenario, and I am now even more baffled than ever. Edited December 3, 2017 by Amarysauce Link to comment Share on other sites More sharing options...
redneck1st Posted December 3, 2017 Share Posted December 3, 2017 Lets start with the obvious since they just had an update to skyrim. Did you resort your mods using LOOT and see if you need to re clean the Master Files? As I was having the same issues and once I ran LOOT and cleaned the Masters And re built my bashed patch my game is running great. Over two hundred mods and over 100 hrs in this play through and not one CTD. Link to comment Share on other sites More sharing options...
Amarysauce Posted December 4, 2017 Author Share Posted December 4, 2017 Yeah, I use LOOT religiously. I eventually narrowed it down to Skyrim Flora Overhaul SE by disabling EVERYTHING then adding it back in a bit at a time. Still no idea why it caused crashes, though. And now I have a new problem that I have no idea how to fix! Will make new thread for new issue. Link to comment Share on other sites More sharing options...
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