Deleted477949User Posted December 5, 2017 Share Posted December 5, 2017 I'm having a bit of an issue creating the world objects for my armor. I'm exporting them from blender as objs bringing them into outfit studio and applying materials exporting to fallout 4 opening my exported file and an _GO (In this case combat armor) nif in nifskope copying my mesh into the vanilla and deleting the skin partition. Resetting the material and deleting the vanilla mesh Saving And it's either invisible or it just crashes the CS. Any ideas what I'm missing? I'm pretty sure this is what I did last time though it has been a while. Link to comment Share on other sites More sharing options...
Deleted477949User Posted December 5, 2017 Author Share Posted December 5, 2017 Facepalm! And I figured it out. I'll post the solution here just in case someone else has the same problem in the future but basically when you export No need to copy the mesh into a vanilla file after that. It just works. Link to comment Share on other sites More sharing options...
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