ZippyDSMlee Posted December 5, 2017 Share Posted December 5, 2017 (edited) Can you change SFXGameContent_Inventory.SFXDamageType? I want to tweak shield, botic and armor damages......as regenerating armor makes praetorians a pain to kill. LOLEDITIt is a dumb question since you can LOL just changes type of bullets and hit reactions tho. Edited December 12, 2017 by ZippyDSMlee Link to comment Share on other sites More sharing options...
ArJed Posted October 22, 2018 Share Posted October 22, 2018 ======== Enemy hit/death reactions ======== [sFXGameContent_Inventory.SFXDamageType_...] - for each gun; Penetration=PenetrationType_Light - Determines weapon penetration type on enemy hit; available types: _VeryLight _Light _Medium _Heavy; bCausesPhysicsImpact=true - Allow physical damage on target: yes/no; bCausesRagdoll=false - Enemy corpse ragdoll can be spawn: yes/no; fChanceofRagdoll=0.005 - Result will be in %-s 0.7=70%, where 1.0=100%(max) / per shot; fPhysicsReactionTimeScale=0.3 - Target physical damage reaction time; HitReactions=(BodyPart="Head" ... ; - Determines enemy's various reactions for damage on hit; Link to comment Share on other sites More sharing options...
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