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Mod SFXGameContent_Inventory.SFXDamageType?


ZippyDSMlee

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Can you change SFXGameContent_Inventory.SFXDamageType? I want to tweak shield, botic and armor damages......as regenerating armor makes praetorians a pain to kill. LOL

EDIT

It is a dumb question since you can LOL just changes type of bullets and hit reactions tho.

Edited by ZippyDSMlee
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  • 10 months later...
======== Enemy hit/death reactions ========


[sFXGameContent_Inventory.SFXDamageType_...] - for each gun;


Penetration=PenetrationType_Light

- Determines weapon penetration type on enemy hit;

available types: _VeryLight _Light _Medium _Heavy;


bCausesPhysicsImpact=true

- Allow physical damage on target: yes/no;


bCausesRagdoll=false

- Enemy corpse ragdoll can be spawn: yes/no;


fChanceofRagdoll=0.005

- Result will be in %-s 0.7=70%, where 1.0=100%(max) / per shot;


fPhysicsReactionTimeScale=0.3

- Target physical damage reaction time;


HitReactions=(BodyPart="Head" ... ;

- Determines enemy's various reactions for damage on hit;

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