sulmithgreysin Posted March 17, 2012 Share Posted March 17, 2012 so let's say you make a race by copying a dark elf on the race menu, you have all the dark elf options for your face/hair/beard/etc now you want the big bushy santa claus beard, which is assigned to humansorcsandvampires by default (beard 43) so you think "i can just add my custom race to that form list and it will work", but it doesn't work like it should. it fits the face perfectly, that isn't the kind of issues i'm having, what happens is you select your new race and the option isn't available, you select another race then back to your custom race and the beard is on the face by default all of a sudden, then the other beard options are gone, or maybe the eye color won't change now is it an issue with the sliders or do they automatically and add places on the bar for the slider to move, or is there some other type of conflict. i can't find a tutorial or a tool that fixes this and it seems like it should be simple. Link to comment Share on other sites More sharing options...
aarons6 Posted March 17, 2012 Share Posted March 17, 2012 what youre going to have to do is make a yourrace list.then duplicate the eyes/beard/hair and put it in that list specific. Link to comment Share on other sites More sharing options...
sulmithgreysin Posted March 17, 2012 Author Share Posted March 17, 2012 (edited) what youre going to have to do is make a yourrace list.then duplicate the eyes/beard/hair and put it in that list specific. i tried that and had no luck, got it to show up but then anything that was copied from the last race that wasn't on the list caused the slider to lockout you know if the morph race would still need to be set to the copied race, or default, or if on the face data tab something needs to be ticked or added somewhere? Edited March 17, 2012 by sulmithgreysin Link to comment Share on other sites More sharing options...
sulmithgreysin Posted March 17, 2012 Author Share Posted March 17, 2012 what youre going to have to do is make a yourrace list.then duplicate the eyes/beard/hair and put it in that list specific. i tried that and had no luck, got it to show up but then anything that was copied from the last race that wasn't on the list caused the slider to lockout you know if the morph race would still need to be set to the copied race, or default, or if on the face data tab something needs to be ticked or added somewhere? i'm still getting nowhere on this. i want it to function in-game like vanilla and it's buggy as hell and it's like form lists are being overwritten by something i get the feeling the copied data in the morph race is conflicting with the custom form list Link to comment Share on other sites More sharing options...
aarons6 Posted March 18, 2012 Share Posted March 18, 2012 follow this guidehttp://skyrim.nexusmods.com/downloads/file.php?id=10165 Link to comment Share on other sites More sharing options...
sulmithgreysin Posted March 18, 2012 Author Share Posted March 18, 2012 (edited) follow this guidehttp://skyrim.nexusmods.com/downloads/file.php?id=10165 that guide doesn't address this issue, i can do everything in that guide fine and already use his mod but that doesn't affect facegen data. i'm messaged him about it but haven't heard back yet. he may or may not know something. none of the tutorials touch this issue, found some chick on youtube who ALMOST did but it was just a skin retexture i've taken note of every form list associated with the race i copied and all the ones related to the head/face i put my new race's name into it works fine that way. now trying to put a nord beard on an elf isn't working so easily, i'm probably missing something minor but i still haven't figured out how to put a beard from one formlist into another, copying/renaming/associating it with my race doesn't work just right, i can get the beard in game but it always breaks the other options it seems Edited March 18, 2012 by sulmithgreysin Link to comment Share on other sites More sharing options...
aarons6 Posted March 18, 2012 Share Posted March 18, 2012 (edited) thats easy.. what you gotta do is go into headparts, find the nord beard you want.. right click and push duplicate..then open that duplicated beard up, and put it to elf race. you can rename it too if you want. Edited March 18, 2012 by aarons6 Link to comment Share on other sites More sharing options...
sulmithgreysin Posted March 18, 2012 Author Share Posted March 18, 2012 (edited) thats easy.. what you gotta do is go into headparts, find the nord beard you want.. right click and push duplicate..then open that duplicated beard up, and put it to elf race. you can rename it too if you want. then it conflicts with the copied data. it doesn't even "take" when loading either, ck is so f***ed up. it's probably the problem, it doesn't copy data properly Edited March 18, 2012 by sulmithgreysin Link to comment Share on other sites More sharing options...
aarons6 Posted March 18, 2012 Share Posted March 18, 2012 (edited) i did it, with 3 races.. one thing you cant do is make more then one file make the changes, and that file has to be an esm so i made the headparts in an esm i named it race headparts and i load that just before the race esm. i dont make any changes in the race.esm to headparts, just the 3 races in there.. then i loaded up the 3 races esm and skyrim.esm and make the headpart changes.. saved it as an esp and then i converted that to esm and load that right under skyrim.esm and before the race.esm file. that way there is no conflicts. then i have a seperate NPC esm that has all my race npcs in it, using all the headparts. Edited March 18, 2012 by aarons6 Link to comment Share on other sites More sharing options...
sulmithgreysin Posted March 18, 2012 Author Share Posted March 18, 2012 (edited) i did it, with 3 races.. one thing you cant do is make more then one file make the changes, and that file has to be an esm so i made the headparts in an esm i named it race headparts and i load that just before the race esm. i dont make any changes in the race.esm to headparts, just the 3 races in there.. then i loaded up the 3 races esm and skyrim.esm and make the headpart changes.. saved it as an esp and then i converted that to esm and load that right under skyrim.esm and before the race.esm file. that way there is no conflicts. then i have a seperate NPC esm that has all my race npcs in it, using all the headparts. ******************EDIT: just understood what you meant. gonna try making a mod that alters my mod, maybe that will overwrite the copied data in a way that it will function properly***************************** but are you making what amounts to a playabale character with a certain look that's a new race or are you actually making a new race with all the face morph options that the other races have (not from just one race, from multiple)? i can get the parts i want into the game but it doesn't play well with the stuff you copied, i can't get them into the game so that it functions like stock. like all the races on here, you get what the guy made, there isn't any modification to be done to the face morph. it works fine after you copy, but when you add or take away one thing, the in-game race menu stops working the way it should and there isn't a logical reason why. all these "new race" mods aren't races as much as characters with custom stats, they're "different looking versions of what we already have with teh same options as what we copied if any at all" i opened and looked at a few and found nothing different about it. they just didn't attempt to do it "the right way" and did it the only way it's working for me. Edited March 18, 2012 by sulmithgreysin Link to comment Share on other sites More sharing options...
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