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[LE] Music Not Working


GrimThor3

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Hello! I'm working on a mod that makes music play. My basic version of the code is below.

ScriptName MusicPlayer extends ObjectReference

MusicType Property music1 Auto

Event OnActivate(ObjectReference akActionRef)
      if akActor == Game.GetPlayer()
            music1.Add()
      EndIf
EndEvent

I have the music1 chosen to be a high priority MusicType object; however, when activated, no music plays. Can anyone help me?

Edited by GrimThor3
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Thanks, but I'm trying to do music, not sounds. They're different, trust me, I looked this up for hours.

 

However, the ClearSkys Hideout is really cool. But, the author did not include any models or scripts so I can't really access anything or learn from it.

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