HugAMuffin Posted December 7, 2017 Share Posted December 7, 2017 I have seen several mods on here, as well as WorldOfPlayers.de, that add items to the game world by replacing others, or by adding them to a merchant's selling inventory.Ex:https://www.nexusmods.com/elex/mods/13https://forum.worldofplayers.de/forum/threads/1509118-Mod-Helmet-s-with-Item-Sight-buff-from-SunglassesMy question is: how? I am familiar with Elexresman, and swapping models and textures for this game, and I understand how to unpack the .elexsec files in Sector, but I do not know what to edit or change in the files. I also do not know how to edit .elexwrl files or .elextpl files, should that me necessary. My goal is this: Place the helmet, armor, and legs of every faction armor in various, sensible, accessible locations in their respective faction cities. Or add them all to a single merchant. I'd like to make the world object for them the same model as the "Large bag of Elex" pickup model to keep it simple. I know I need to replace items that already in the game world, but I cannot figure out how to know what item to replace or how to actually replace them.I will gladly do the legwork for this mod if anyone can point me in the right direction. Any help would be very appreciated! Thank you! Link to comment Share on other sites More sharing options...
hadoumastery Posted March 13, 2018 Share Posted March 13, 2018 (edited) Care to share how you unpack/edit .elexsec and .elextpl files? Or I suppose just .elexsec since that is all you know, I misread that first part lol Edited March 13, 2018 by hadoumastery Link to comment Share on other sites More sharing options...
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