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Efficient Sound Management


nintendoeats

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Background: I have no experience with UDK, but much experience with Unity. This is my first serious attempt at a Mod.

 

I am working on a voice pack and am having interface problems. There may or may not be a more efficient way to handle this, so please permit me to explain.

 

I have created a set of sound cues and mapped them to the archetype appropriately. Up to this point I have been filling cues by selecting one, going through each of my sound clips and listening to them to decide if they fit. Once I have gone through every clip I have them all selected, right click in the sound cue editor and create a giant random selector.

 

I have over 400 clips for this character and am continuing to collect them. When all is said and done I will have well over a thousand, though not all will be used. It would be MUCH more efficient if I could start the process with a CLIP, then simply apply it to all the cues I think it fits. That way I only need to listen to the clip once, instead of once for every single cue it has a chance of fitting. That quickly adds up. Additionally, working that way would make it easier to build the pack up gradually since I could simply add one clip at a time and keep adding them ad nauseum without having to worry about missing a good pairing.

 

The only way I have found to add a sound to an existing cue is to open it in the editor, add the clip to it, create a new input on the randomizer and then manually link them. I can speed that up a bit by selecting several clips at once and simply making a new randomizer and linking it to the old one, but that doesn't really solve the problem.

 

Does anybody know a way to make this process more efficient? I expect that if I could switch from starting with a cue to starting with a clip I could make save at least a dozen hours just for this one pack.

 

On a side note, is there a way to automatically strip all unused clips from package once I'm done?

 

Thanks!

 

EDIT: One thing I've just thought of is creating a tag for each cue and giving each clip the tags of cues it will match. However, I am not clear on how to add my own tags and the internet is not being forthcoming.

Edited by nintendoeats
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