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[LE] Question, placeatme(explosion)


GSGlobe

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Hi,

 

I've done a timed "bomb" spell.

 

10 seconds duration with a 7damage per tick and OnEffectFinish

 

Target.PlaceAtMe(Explosion) ; Used fireball explosion, duplicated it and set damage to 50

 

Ingame the spell works and after 10 seconds, it explodes but doesnt deal any damage.

 

I also tried a second time to make an enchantment and use that to deal damage but that didnt work either.

 

Am I missing something obvious or how does one deal damage through a explosion?

 

 

Thanks!

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A second question.

 

Say I use this spell on a target that has 20Hp left and the target dies before the second spell (bomb) fires.

 

By this time I would also have ran away abit and not facing the target, will the second spell still fire at the target and not from the players "Crossair"?

 

Would

 

Bomb.Cast(akCaster, akTarget)

Or

DoCombatSpellApply do the trick?

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I tried making the "bomb" spell a self spell using bomb.cast(akcaster, aktarget) effect ended up on me.

 

Tried aim bomb.cast(akcaster, akTarget) worked But since projectile it shoot straight forward.

 

Tried self bomb.cast(aktarget,akTarget) Didnt do any damage for the target But to those around him and they in turn started to attack eachother.

 

I havent tried "aimed" bomb.cast(aktarget, aktarget) ; would that work? And how do I blame the caster?

 

Thanks for helping out. I appreciate it

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