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Opening .elexmsh files


HugAMuffin

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I am working on a mod to add a bowie style knife to Elex. The issue is that the knife's orientation is a bit off.

All I need to do is rotate it 90 on the Y axis and 180 on the Z axis. That's it.

 

Does anyone know how to open .elexmsh format files? OR a program to convert them to another, workable format? Or another way to re-orientate the position of in-game items?

Any input is greatly appreciated.


Larger image.

https://www.nexusmods.com/elex/images/11

Edited by Kyim
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