johanatnexus Posted December 10, 2017 Share Posted December 10, 2017 So, I want to make a patch between Jaysus Swords and Hunterborn.Specifically, I want the Hunting knife from Jswords to be a viable Hunting knife in Hunterborn, one that can be used to skin and harvest.First I tried to make Hunterborn knives disenchantable, but realised they aren´t enchanted to begin with. Instead they have a keyword added to them.Now, how do I load Jswords,esm and Hunterborn.esp in such a way that I can use Hunterborn keywords to make a patch plugin?? Thanks in advance!! Link to comment Share on other sites More sharing options...
asterlacnala Posted December 16, 2017 Share Posted December 16, 2017 If you haven't already, get TES5Edit. Now, load both of those plugins in TES5Edit. Find the Hunting Knife in question in Jswords. Copy it as an override into a new file (or an existing patch if you already have one). Now, on the new record you just made, add a keyword. Use the keyword from Hunterborn for this. It'll give you a message about using Hunterborn as a master file; go ahead with that. Now the hunting knife has a Hunterborn keyword. Link to comment Share on other sites More sharing options...
johanatnexus Posted December 19, 2017 Author Share Posted December 19, 2017 Thank you! Much appriciated! Link to comment Share on other sites More sharing options...
johanatnexus Posted December 19, 2017 Author Share Posted December 19, 2017 OK, so I did that and it works like a charm. Now I want to make an another patch. I want to make the Crude Axe and Woodsman Axe drom Jswords to be usable for cutting wood.Apparantly, to do that, I need to add those items to a FormList WoodChoppingAxes, can I do that with TESEdit, looked around inside but didn´t see any FormList entries. Link to comment Share on other sites More sharing options...
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