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Is OnUnequipped event still bugged in SE?


z4x

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Does anyone know if non-player actors are still unequipping items when changing cells (OnUnload) without sending OnUnequipped event?

 

It has been fixed in Fallout4, I'm curious about Special Edition?

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No papyrus bugs were fixed for SE. Every fix the CK got with FO4 was not applied to Skyrim's at all. This includes the infamous GetItemCount bugs.

 

Edit: Well, I'm not sure now, since it had to be updated with new functions.

Edited by Rasikko
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The only thing needed is to attach this script to any armor in CK, equip it on follower then re-enter Whiterun:

ScriptName OnUnequippedTest extends ObjectReference

Event OnUnequipped(Actor akActor)
    Debug.Trace("OnUnequipped is fixed!")
endEvent

If "OnUnequipped is fixed!" gets printed in log, its fixed.

 

Would check it myself, but I don't have the whole modding setup for SE (still deciding if its worth to switch).

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