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How to increase radstorm damage with FO4Edit


Haukaido

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I already asked this question at the mod page but I figured it would be better if I seek help here since the mod author is probably busy
I'm using this mod https://www.nexusmods.com/fallout4/mods/15466/?

My first question

 

I'm trying to create a nuclear winter wasteland in my fallout (to make it feel more like metro) and I'm wondering if anyone knows how I can increase the rad damage during blizzards/radsorms with FO4Edit

I'm using the vivid weathers winter plugin , although it looks amazing it basically deals no rad damage.

I want to make it so that the average storms and fog deal 8rads/s , the glowing sea deals 24rads/s and lightning strikes deal 48rads/s



My second question
I'm also wondering if it's safe to change the sunset/sunrise hours to make it more realistic
In FO4Edit the winter plugin has its sunrise hours set between 5am and 9 am and the sunset hours set between 5pm and 9pm
it is safe to change the sunset to this?

*Begin : 3.30 pm
*End : 7.30 pm

________________________EDIT_______________________

Ok , I think I have found the answer to my first question and now i feel like an idiot xD
I kept scrolling around the FO4Edit until I realized that weather rad damage is determined by the main Spell magnitude and different weather forecasts only multiply that main damage. (I think)
So , I went over to the Spell tab under Vivid Weathers _ FO4.esp , opened the Spell tab and simply changed the Magnitude of both 'Radiation Storm' and 'Glowing Sea Radiation'
I hope this works

____________________EDIT_____________________
YES IT WORKS


-EgD6K4pQBWOzfPZvrBk0A.png

 

Edited by MrPandaz
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