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Institute laser suddenly doing less damage?


Khtugg

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Hi all,

 

I've hit upon an anomaly I can't figure out myself. The Institute laser is doing less damage than it should. I've modded it in my last several playthroughs to do a little more damage than the regular laser rifle. Currently I'm using alexananiev's Equilibrium - Weapons (Balance fixes). In Fo4Edit it's modded damage value is 26, up from 21 whilst the regular laser remains at 24. So it should do more damage than the regular laser, right? But the unmodded institute laser does less damage in my game now at 15 or 19 damage...

 

I don't get it. Does the Institute laser's damage rise after a certain point in the game? I'm also using an armor keywords temporary patch related to the Creation Club weapon skins, when I modded that plugin's Institute laser damage value to 26 it's ingame damage rose to 19 as reported earlier.

 

What did I miss? If you could share any insight to this I'd appreciate it much.

 

Thanks for reading.

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Ooops I think I did not factor in how gun mods rework a weapon! The damage values above are from pistols with the most.. err, "laser recievers" but at Overcharged the Institute laser comes up stronger. So, case closed I guess unless you guys think I missed something... again :)

 

Thanks for reading.

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