Taedus Posted December 11, 2017 Share Posted December 11, 2017 (edited) SKSE has been working fine but all of a sudden I'm getting this warning when starting the game about SKSE memory patch not being actived. I've tried the suggestions in the message but it only leads to more crashes than before, and adding forcesteamloader(no idea what it does) to the executable didn't help. I'm running SKSE through Mod Manager like I should and I can't figure out what is wrong. My SKSE ini looks like this: [Display]iTintTextureResolution=2048[General]ClearInvalidRegistrations=1EnableDiagnostics=1[Memory]DefaultHeapInitialAllocMB=768ScrapHeapSizeMB=256 The ini is located in Skyrim/Data/SKSE and the SKSE files are in the Skyrim root folder. Edited December 11, 2017 by Taedus Link to comment Share on other sites More sharing options...
Grospolina Posted December 11, 2017 Share Posted December 11, 2017 Crash Fixes displays a warning like this if the default heap size is 256 or less. Are you using something that's modifying the heap size? Maybe SSME or something? In any case, you can disable the warning by going into SKSE\Plugins\CrashFixPlugin.ini and changing: WarnSKSEMemoryPatch=0 Link to comment Share on other sites More sharing options...
Taedus Posted December 12, 2017 Author Share Posted December 12, 2017 (edited) Crash Fixes displays a warning like this if the default heap size is 256 or less. Are you using something that's modifying the heap size? Maybe SSME or something? In any case, you can disable the warning by going into SKSE\Plugins\CrashFixPlugin.ini and changing: WarnSKSEMemoryPatch=0 That's strange since it has to be set to 256 according to the STEP guide. Anyway, I've managed to fix it now. Installed SKSE scripts to MO and put the ini file into that mod folder. The game seem to recognize it now. Edited December 12, 2017 by Taedus Link to comment Share on other sites More sharing options...
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